Category:Affiliation types

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Revision as of 12:23, 18 April 2016 (edit)
Valere (Talk | contribs)
(Changed sadist to malevolent)
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Revision as of 08:46, 22 December 2016 (edit)
Fungor (Talk | contribs)
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*[[:Category:Malevolent (affiliation types)|Malevolent]] affiliations are incompatible with [[:Category:altruist (affiliation types)|altruist]] and [[:Category:good (affiliation types)|good]] affiliations. *[[:Category:Malevolent (affiliation types)|Malevolent]] affiliations are incompatible with [[:Category:altruist (affiliation types)|altruist]] and [[:Category:good (affiliation types)|good]] affiliations.
-[[Category:Affiliations]][[Category:Guilds]][[Category:Associations]]+[[Category:Affiliations]][[Category:Guilds]][[Category:Associations]][[Category:Game_Content]]

Revision as of 08:46, 22 December 2016

All of the affiliations -- guilds, associations, and offices -- of Lost Souls have affiliation types, which are general categories of behavior, goals, methods or priorities that describe an affiliation. Most affiliations also have incompatibilities; for instance, someone with a nomadic lifestyle, wandering incessantly from place to place, may not be able to join an affiliation based on being a town guard.


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