Cthulhu (ELF Invocation)

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''"Ph'nglui mglw'nafh Cthulhu R'lyeh wagn'nagl fhtagn!"'' ''"Ph'nglui mglw'nafh Cthulhu R'lyeh wagn'nagl fhtagn!"''

Revision as of 13:12, 7 December 2007

"Ph'nglui mglw'nafh Cthulhu R'lyeh wagn'nagl fhtagn!"

[ Type  : ] gogtzul
[ Portfolio  : ] madness, nightmares, water
[ Disposition  : ] moderately hostile
[ Offerings Desired  : ] anything
[ Spirit Point Cost  : ] eighty to one hundred twenty
[ Requirements to Invoke : ] worships Cthulhu, elder lore skill of 25 or higher or has been in the presence of Great Cthulhu
[ General Information  : ] Highly dangerous, but useful. May be invoked in combat to deal psychic injury to foes, and out of combat for a fortifying, if unpleasant, infusion of his power. Has sometimes been known to grant the service of a lesser gogtzul to particularly talented invokers who call upon him near water.




Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Leolla here!

Cthulhu's taint raises constitution. It also -does- make you unluckier, seemingly randomly.

End of spoiler information.
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