Disease Affinity

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Line 2: Line 2:
Class: Physical Conditioning Skills Class: Physical Conditioning Skills
- Attribute: Constitution+ Attribute: [[Constitution]]
Pedagogy: Body Alteration Pedagogy: Body Alteration
Specialty Required: Degree I Specialty Required: Degree I
Line 14: Line 14:
code was last updated Wed Jan 31 04:34:13 2007. code was last updated Wed Jan 31 04:34:13 2007.
-[[Category: Skills]][[Category: Physical Conditioning Skills]]+[[Category: Skills]][[Category: Physical Conditioning Skills]][[Category: Constitution Skills]]

Revision as of 17:31, 17 September 2009

Disease Affinity

   Class: Physical Conditioning Skills
   Attribute: Constitution
   Pedagogy: Body Alteration
   Specialty Required: Degree I
   Hidden Skill

This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the body's functioning, potentially even to the point where exposure to them becomes restorative. However, the greater an affinity for disease one develops, the more vulnerable one becomes to poison.

Development Information: The disease affinity skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007.

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