Dog (Empathic Bond)

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 23:56, 10 March 2010 (edit)
Kaballah (Talk | contribs)
(Combat Bonuses - apparently changed)
← Previous diff
Revision as of 00:00, 11 March 2010 (edit)
Kaballah (Talk | contribs)
(Traits granted - no luck, oops)
Next diff →
Line 46: Line 46:
===Traits granted=== ===Traits granted===
-Being bonded to a dog grants the consort a luck bonus, starting at around the middle of "somewhat frail" bond strength. This bonus increases as the bond involves.+ 
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
[[Category: Verynvelyrae Familiars]] [[Category: Verynvelyrae Familiars]]
[[Category: Canine Familiars]] [[Category: Canine Familiars]]

Revision as of 00:00, 11 March 2010

Contents

Known Abilities

Combat Bonuses

The dog familiar grants its consort a bonus to attack and damage ratings based on a larger portion of the Intelligence attribute, and a percentage of the Tactics and Leadership skills.

Petting the familiar

Attribute Modifications

Specialty Bonuses

Bonus specialty degrees and access are provided as follows:

Tier 1

Tier 2

Very shortly after bonding:

Tier 3

At the middle of "very frail" bond strength:

Tier 4

At the middle of "somewhat frail" bond strength:

Tier 5

Charms

Initially the dog grants the following charms:

Shortly after:


Additional Bonuses and Powers

Combat Maneuvers

Traits granted

Personal tools