Drow

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difference is that drow seem to learn new things more slowly than elves; this difference is that drow seem to learn new things more slowly than elves; this
may be due to the jaded nature of their culture. may be due to the jaded nature of their culture.
 +
 + /------------------------------ The Drow Race -------------------------------\
 + | Attributes Strength 20 to 75 |
 + | Intelligence 75 to 100 |
 + | Constitution 20 to 65 |
 + | Dexterity 80 to 100 |
 + | Willpower 75 to 100 |
 + | Charisma 40 to 100 |
 + | Perception 70 to 100 |
 + | Size 60 to 80 |
 + | Typical Sexes Male |
 + | Female |
 + | Languages Native Zadjalin |
 + | Specialty Access Magick Resistance and available: degree VI, |
 + | Necromantic Affinity required: degree I |
 + | Resistances Photonic moderate vulnerability |
 + | Temporal near-total resistance |
 + | Traits Ambidexterity Yes |
 + | Assimilativity -2 |
 + | Night Vision 4 |
 + | Sentience Anthropic |
 + | Cultures and Homelands Freeholder Freehold |
 + | Losthavener Losthaven |
 + | Lowlander Halfmoon Bay |
 + | Sanctuary |
 + | Noldor Liathyr |
 + | Shakarian Shakari |
 + | Yathrelar Yathryn |
 + | Zadnothruan Wildling Zadnothruin |
 + | Physical Characteristics Anatomy Anthropoid |
 + | Natural Weaponry Ordinary |
 + \----------------------------------------------------------------------------/

Revision as of 04:46, 28 May 2007

Drow:

The drow are the blackskinned, whitehaired subterranean cousins of the elves of the sunlit world, whom they split off from many centuries ago. Now they prefer to dwell underground in the darkness they love. Drow make more powerful magicians than surface elves, but seem to have lost some of the famed charm of that race, and also do not live as long (usually only 1000 years or thereabouts). Their race has much traffic with sinister otherworld beings, and drow conjurors are renowned for their prowess. They have outstanding nightvision, but their vision suffers considerably when not in their preferred darkness. Drow are also noted for being universally ambidextrous, capable of using both hands with equal agility. They speak the Zadjalin tongue, a language that now bears only the slightest resemblance to the Sperethiel of their despised surface-dwelling cousins. Interestingly, they seem as talented with crossbows as elves are with bows, but display little aptitude with the latter weapon. If anything, the drow are more sensitive to the touch of iron than their cousins, but they compensate for this in a myriad of ways. Another difference is that drow seem to learn new things more slowly than elves; this may be due to the jaded nature of their culture.

 /------------------------------ The Drow Race -------------------------------\
 | Attributes                Strength                 20 to  75               |
 |                           Intelligence             75 to 100               |
 |                           Constitution             20 to  65               |
 |                           Dexterity                80 to 100               |
 |                           Willpower                75 to 100               |
 |                           Charisma                 40 to 100               |
 |                           Perception               70 to 100               |
 |                           Size                     60 to  80               |
 | Typical Sexes                                      Male                    |
 |                                                    Female                  |
 | Languages                 Native                   Zadjalin                |
 | Specialty Access          Magick Resistance and    available: degree VI,   |
 |                           Necromantic Affinity     required: degree I      |
 | Resistances               Photonic                 moderate vulnerability  |
 |                           Temporal                 near-total resistance   |
 | Traits                    Ambidexterity            Yes                     |
 |                           Assimilativity           -2                      |
 |                           Night Vision             4                       |
 |                           Sentience                Anthropic               |
 | Cultures and Homelands    Freeholder               Freehold                |
 |                           Losthavener              Losthaven               |
 |                           Lowlander                Halfmoon Bay            |
 |                                                    Sanctuary               |
 |                           Noldor                   Liathyr                 |
 |                           Shakarian                Shakari                 |
 |                           Yathrelar                Yathryn                 |
 |                           Zadnothruan Wildling     Zadnothruin             |
 | Physical Characteristics  Anatomy                  Anthropoid              |
 |                           Natural Weaponry         Ordinary                |
 \----------------------------------------------------------------------------/
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