Flux Weapons

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(General clean up, added flux shields.)
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(Flux Axe)
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==Flux Axe== ==Flux Axe==
-;Activation: eflom, diras+;Activation: eflom, diras, zaurn
-;Deactivation: mrane+;Deactivation: mrane, kahal
==Flux Claw== ==Flux Claw==

Revision as of 13:03, 4 July 2015

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.


Flux weapons are weapons which use psionic energy as a contact medium. Flux weapons can have flux capacitors attached, which presumably increases their effectiveness. A flux weapon will attack faster then an equivalent non-flux weapon. They do not do as much damage, at least in the hands of an unskilled user. The blade, being made from energy, cannot be harmed.

Flux weapons come in multiple colours. As of yet, it is unknown what differences the colours may have, but they seem to correspond to the range that psionic matricies have.

Only when the flux weapon is active will it count as a weapon of it's type for any purposes, this includes keeping. There is a spiritual energy cost for activating the weapon, but either no cost or a very small cost to maintain.

Contents

Activation Words

Flux Axe

Activation
eflom, diras, zaurn
Deactivation
mrane, kahal

Flux Claw

Activation
watan, quoro
Deactivation
immog, tralb

Flux Dagger

Activation
vort, amoj
Deactivation
hala, phim

Flux Knife

Activation
chun
Deactivation
prul

Flux Scythe

Activation
faronthip
Deactivation
crelmaros

Flux Shield

Activation
erago
Deactivation
telti

Flux Staff

Activation
snovulark
Deactivation
utilexing

Flux Sword

Activation
hyris, maldo, xanla
Deactivation
limir, naumo, grazt

Flux Whip

Activation
baramo, hmirsi
Deactivation
chisma
End of spoiler information.
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