Justicar invocations

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Invocations come in three broad categories. Those that affect the Justicar's body, those that affect the Justicar's mind, and those that can call inhabitants of Echelos to aid in combat. Making use of these invocations requires knowledge of biology, psychology, and cosmology respectively. Lesser known invocations may also exist outside these categories. Invocations come in three broad categories. Those that affect the Justicar's body, those that affect the Justicar's mind, and those that can call inhabitants of Echelos to aid in combat. Making use of these invocations requires knowledge of biology, psychology, and cosmology respectively. Lesser known invocations may also exist outside these categories.
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=Physical Invocations= =Physical Invocations=
==Invocation of Breath== ==Invocation of Breath==
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Usage: perform invocation of breath Usage: perform invocation of breath
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Many of Axa's Justicars are unable to venture beneath the ocean due to the limits of their biology. To allow them to pursue her enemies in such circumstances, Axa provides her Justicars with this invocation, which allows them to breathe underwater. Many of Axa's Justicars are unable to venture beneath the ocean due to the limits of their biology. To allow them to pursue her enemies in such circumstances, Axa provides her Justicars with this invocation, which allows them to breathe underwater.
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==Invocation of Flight== ==Invocation of Flight==
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Usage: perform invocation of flight Usage: perform invocation of flight
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This invocation allows a Justicar to take to the skies in pursuit of flying opponents. Even those who already have wings can gain a second pair and becoming more skilled. The invocation can be performed an additional time to dismiss the wings. This invocation allows a Justicar to take to the skies in pursuit of flying opponents. Even those who already have wings can gain a second pair and becoming more skilled. The invocation can be performed an additional time to dismiss the wings.
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Gave me +14 Flight at 16% perfection. Gave me +14 Flight at 16% perfection.
==Invocation of Immateriality== ==Invocation of Immateriality==
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Usage: perform invocation of immateriality Usage: perform invocation of immateriality
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Occasionally a Justicar may need to enter areas that are too small for them. This invocation ensures that they can hunt down Axa's enemies no matter where they may try to hide. Occasionally a Justicar may need to enter areas that are too small for them. This invocation ensures that they can hunt down Axa's enemies no matter where they may try to hide.
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Yes, it grants [[intangibility]]. Yes, it grants [[intangibility]].
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=Mental Invocations= =Mental Invocations=
==Invocation of Detachment== ==Invocation of Detachment==
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Justicar of Axa Esoteric Maneuver Justicar of Axa Esoteric Maneuver
Usage: perform invocation of detachment Usage: perform invocation of detachment
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A Justicar should not be deterred from a task because of any mental weakness. Fear, pain, anger, and pleasure are all unnecessary distractions in the heat of battle. This invocation allows the Justicars to avoid such failings, but it also makes it difficult to know when one is in real danger. A Justicar should not be deterred from a task because of any mental weakness. Fear, pain, anger, and pleasure are all unnecessary distractions in the heat of battle. This invocation allows the Justicars to avoid such failings, but it also makes it difficult to know when one is in real danger.
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==Invocation of Confidence== ==Invocation of Confidence==
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Justicar of Axa Esoteric Maneuver Justicar of Axa Esoteric Maneuver
Usage: perform invocation of confidence Usage: perform invocation of confidence
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This invocation bestows great luck and confidence upon the Justicar using it. While some might call this overconfidence, those who invoke it typically find it improves their abilities in a variety of ways without impairing them as the invocation of detachment does. This invocation bestows great luck and confidence upon the Justicar using it. While some might call this overconfidence, those who invoke it typically find it improves their abilities in a variety of ways without impairing them as the invocation of detachment does.
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20 Luck and 20 Natural Confidence at 65% perfection 20 Luck and 20 Natural Confidence at 65% perfection
==Invocation of Psychic Sanctuary== ==Invocation of Psychic Sanctuary==
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Justicar of Axa Esoteric Maneuver Justicar of Axa Esoteric Maneuver
Usage: perform invocation of psychic sanctuary Usage: perform invocation of psychic sanctuary
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Enemies with psychic abilities present a unique threat that can be difficult to defeat. Axa provides this invocation to the Justicars to help them overcome such opponents. When invoked, the Justicar will gain protection from psychic abilities for a time. Enemies with psychic abilities present a unique threat that can be difficult to defeat. Axa provides this invocation to the Justicars to help them overcome such opponents. When invoked, the Justicar will gain protection from psychic abilities for a time.
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==Invocation of Prowess== ==Invocation of Prowess==
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Justicar of Axa Esoteric Maneuver Justicar of Axa Esoteric Maneuver
Usage: perform invocation of prowess Usage: perform invocation of prowess
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Axa expects her Justicars to be able to defeat her enemies whenever it is required. As they may sometimes lack the knowledge needed to do so, this invocation grants the Justicar the knowledge to defeat any opponent and an unearthly intuition in combat. Axa expects her Justicars to be able to defeat her enemies whenever it is required. As they may sometimes lack the knowledge needed to do so, this invocation grants the Justicar the knowledge to defeat any opponent and an unearthly intuition in combat.
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=Summoning Invocations= =Summoning Invocations=
==Invocation of Tetrachelon Summoning== ==Invocation of Tetrachelon Summoning==
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Usage: perform invocation of tetrachelon summoning Usage: perform invocation of tetrachelon summoning
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Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle. This particular invocation summons a tetrachelon, a chelon that is able to control water energy. Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle. This particular invocation summons a tetrachelon, a chelon that is able to control water energy.
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==Invocation of Hexachelon Summoning== ==Invocation of Hexachelon Summoning==
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Usage: perform invocation of hexachelon summoning Usage: perform invocation of hexachelon summoning
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Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle. This particular invocation summons a hexachelon, a chelon that is able to control earth energy. Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle. This particular invocation summons a hexachelon, a chelon that is able to control earth energy.
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==Invocation of Octachelon Summoning== ==Invocation of Octachelon Summoning==
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Usage: perform invocation of octachelon summoning Usage: perform invocation of octachelon summoning
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Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle. This particular invocation summons an octachelon, a chelon that is able to control lightning energy. Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle. This particular invocation summons an octachelon, a chelon that is able to control lightning energy.
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==Invocation of Dodecachelon Summoning== ==Invocation of Dodecachelon Summoning==
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Usage: perform invocation of dodecachelon summoning Usage: perform invocation of dodecachelon summoning
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Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle. This particular invocation summons a dodecachelon, a chelon that is able to control extropic energy. Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle. This particular invocation summons a dodecachelon, a chelon that is able to control extropic energy.
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Revision as of 12:50, 11 May 2017

Axa allows the most disciplined Justicars the ability to invoke her power. These abilities are intended, generally, to allow the Justicars to pursue the agents of chaos anywhere, regardless of any physical limitation on the part of the Justicar and can be invoked instantly in battle. A Justicar will typically have to expend spiritual energy to invoke Axa in this way.

Invocations come in three broad categories. Those that affect the Justicar's body, those that affect the Justicar's mind, and those that can call inhabitants of Echelos to aid in combat. Making use of these invocations requires knowledge of biology, psychology, and cosmology respectively. Lesser known invocations may also exist outside these categories.


Contents

Physical Invocations

Invocation of Breath

    Usage: perform invocation of breath

    Knowledge Requirement       : have at least 100 points in unmodified discipline skill and have at least 15 points in unmodified biology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified biology skill
    Capability Minimum          : 60
    Capability Maximum          : 300
    Energy Costs                : ten points of spiritual energy

    Many of Axa's Justicars are unable to venture beneath the ocean due to the limits of their biology.  To allow them to pursue her enemies in such circumstances, Axa provides her Justicars with this invocation, which allows them to breathe underwater.

Invocation of Flight

    Usage: perform invocation of flight

    Knowledge Requirement       : have at least 185 points in unmodified discipline skill and have at least 60 points in unmodified biology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified biology skill
    Capability Minimum          : 115
    Capability Maximum          : 350
    Energy Costs                : fifty points of spiritual energy

    This invocation allows a Justicar to take to the skies in pursuit of flying opponents.  Even those who already have wings can gain a second pair and becoming more skilled.  The invocation can be performed an additional time to dismiss the wings.

Gave me +14 Flight at 16% perfection.

Invocation of Immateriality

    Usage: perform invocation of immateriality

    Knowledge Requirement       : have at least 225 points in unmodified discipline skill and have at least 100 points in unmodified biology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified biology skill
    Capability Minimum          : 160
    Capability Maximum          : 450
    Energy Costs                : one hundred points of spiritual energy

    Occasionally a Justicar may need to enter areas that are too small for them.  This invocation ensures that they can hunt down Axa's enemies no matter where they may try to hide.

Yes, it grants intangibility.

Mental Invocations

Invocation of Detachment

    Justicar of Axa Esoteric Maneuver
    Usage: perform invocation of detachment

    Knowledge Requirement       : have at least 100 points in unmodified discipline skill and have at least 15 points in unmodified psychology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified psychology skill
    Capability Minimum          : 60
    Capability Maximum          : 300
    Energy Costs                : twenty-five points of spiritual energy

    A Justicar should not be deterred from a task because of any mental weakness.  Fear, pain, anger, and pleasure are all unnecessary distractions in the heat of battle.  This invocation allows the Justicars to avoid such failings, but it also makes it difficult to know when one is in real danger.

Invocation of Confidence

    Justicar of Axa Esoteric Maneuver
    Usage: perform invocation of confidence

    Knowledge Requirement       : have at least 185 points in unmodified discipline skill and have at least 60 points in unmodified psychology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified psychology skill
    Capability Minimum          : 115
    Capability Maximum          : 350
    Energy Costs                : fifty points of spiritual energy

    This invocation bestows great luck and confidence upon the Justicar using it.  While some might call this overconfidence, those who invoke it typically find it improves their abilities in a variety of ways without impairing them as the invocation of detachment does.

20 Luck and 20 Natural Confidence at 65% perfection

Invocation of Psychic Sanctuary

    Justicar of Axa Esoteric Maneuver
    Usage: perform invocation of psychic sanctuary

    Knowledge Requirement       : have at least 225 points in unmodified discipline skill and have at least 100 points in unmodified psychology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified psychology skill
    Capability Minimum          : 160
    Capability Maximum          : 450
    Energy Costs                : eighty points of spiritual energy

    Enemies with psychic abilities present a unique threat that can be difficult to defeat.  Axa provides this invocation to the Justicars to help them overcome such opponents.  When invoked, the Justicar will gain protection from psychic abilities for a time.

Invocation of Prowess

    Justicar of Axa Esoteric Maneuver
    Usage: perform invocation of prowess

    Knowledge Requirement       : have at least 285 points in unmodified discipline skill and have at least 125 points in unmodified psychology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified psychology skill
    Capability Minimum          : 200
    Capability Maximum          : 600
    Energy Costs                : one hundred points of spiritual energy

    Axa expects her Justicars to be able to defeat her enemies whenever it is required.  As they may sometimes lack the knowledge needed to do so, this invocation grants the Justicar the knowledge to defeat any opponent and an unearthly intuition in combat.

Summoning Invocations

Invocation of Tetrachelon Summoning

    Usage: perform invocation of tetrachelon summoning

    Knowledge Requirement       : have at least 100 points in unmodified discipline skill and have at least 15 points in unmodified cosmology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified cosmology skill
    Capability Minimum          : 60
    Capability Maximum          : 300
    Energy Costs                : fifty points of spiritual energy

    Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle.  This particular invocation summons a tetrachelon, a chelon that is able to control water energy.

Invocation of Hexachelon Summoning

    Usage: perform invocation of hexachelon summoning

    Knowledge Requirement       : have at least 185 points in unmodified discipline skill and have at least 60 points in unmodified cosmology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified cosmology skill
    Capability Minimum          : 115
    Capability Maximum          : 350
    Energy Costs                : seventy-five points of spiritual energy

    Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle.  This particular invocation summons a hexachelon, a chelon that is able to control earth energy.

Invocation of Octachelon Summoning

    Usage: perform invocation of octachelon summoning

    Knowledge Requirement       : have at least 225 points in unmodified discipline skill and have at least 100 points in unmodified cosmology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified cosmology skill
    Capability Minimum          : 160
    Capability Maximum          : 450
    Energy Costs                : one hundred points of spiritual energy

    Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle.  This particular invocation summons an octachelon, a chelon that is able to control lightning energy.

Invocation of Dodecachelon Summoning

    Usage: perform invocation of dodecachelon summoning

    Knowledge Requirement       : have at least 285 points in unmodified discipline skill and have at least 125 points in unmodified cosmology skill
    Capability Formula          : 25% of unmodified discipline skill plus 25% of unmodified pneumaturgy skill plus 25% of unmodified invocation skill plus 100% of unmodified cosmology skill
    Capability Minimum          : 200
    Capability Maximum          : 600
    Energy Costs                : one hundred twenty-five points of spiritual energy

    Summoning invocations allow a Justicar to call on the cheloi, servants of Axa, to aid in battle.  This particular invocation summons a dodecachelon, a chelon that is able to control extropic energy.
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