Solve the Illuminatorium

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{{spoilers}} {{spoilers}}
-Start the quest by asking Kaila about the Illuminatorium. You'll need the Illuminatorium Oculus from her before you can enter any of the puzzle rooms.+Start the quest by asking Kaila about the Illuminatorium. You can find her NWI from (0, 2, 0) in Leah's Hill. You'll need the [[Illuminatorium Oculus]] from her before you can enter any of the puzzle rooms.
-**ZMud brute force triggers for the Oculus rune puzzle (Kian):+==Puzzle Help==
-The first line directly under the pattern # is the actual trigger pattern. The rest is the execution code.+Note:
-These triggers (put them in a class folder so you can easily disable them later) produce two variables: @oculus, which counts how many times the oculus has been rotated, and @count, which tells the script how many times runes have been flipped. You only get 15 moves, so when the 15th move occurs, it restarts the script. When the oculus has been rotated 5 times, the script attempts to make you enter the portal (assuming success.) If that fails, it moves on to flipping the current first rune until count restarts it.+Most of these puzzles should be treated like minesweeper, or sudoku - that is, look for rooms that have only one logical possibility and begin with completing that one room, and then work your way out to other rooms that have more than one possibility. So for example, in the third puzzle, you may have a room that requires 5 lights shining into it - in that case, there's only *one* wall that will have to have its light not on. The other rooms adjacent to the 5 light room should provide you with enough information to determine which wall that will be.
-It took me about an hour to work out all the kinks and try different iterations of this script, but this is the simplest and most effective version. I had a success after about five minutes of running it.+Most of the puzzles follow a similar logical framework, with the first and second being by far the easiest of the three. The main three puzzles are randomized. For the final puzzle (the runes on the oculus itself) the puzzle is randomized, and at the bottom of this spoiler section is a link providing a set of triggers to brute force it - that is, if you don't want to try and solve it yourself.
-Special Note: The rest of the Illuminatorium puzzles took me less than 5 minutes a piece to complete. I spent about three HOURS trying to solve the Oculus runes by traditional method (pen and paper) and eventually decided I'd had enough of it.+If you DO want to solve it yourself, your goal is to get all rune colors in the order of roygbiv (red, orange, yellow, green, blue, indigo, violet) starting from any position (as the oculus wraps around itself.) The runes must also be oriented in the same direction (either all down, or all up - but if they are all oriented down, you will still have to flip the oculus itself to complete the quest.) You only receive 15 "moves" (rune flips) before the oculus resets, and when you flip a particular rune, it moves 3 spaces to the right and changes its orientation (from down to up, or up to down.)
- +
-Pattern 1+
- The first rune is %1 and points %2. The second rune is %3 and points %4. The third rune is %5 and points %6.+
- +
- #IF %2=downward {+
- flip first rune+
- #wait 1000+
- look at runes on oculus+
- } {+
- #IF %4=downward {+
- flip second rune+
- #wait 1000+
- look at runes on oculus+
- } {+
- #IF %6=downward {+
- flip third rune+
- #wait 1000+
- look at runes on oculus+
- } {+
- rotate oculus left+
- #MATH oculus (@oculus+1)+
- #IF @oculus=5 {+
- #MATH oculus (@oculus*0)+
- enter portal+
- } {look at runes on oculus}+
- }+
- }+
- }+
- +
-Pattern 2+
- The Illuminatorium Oculus reacts to your proximity+
- +
- #MATH count (@count+1)+
- +
-Pattern 3+
- You see colors flicker across the Illuminatorium Oculus as its runes reorient themselves.+
- +
- #MATH count (@count*0)+
- look at runes on oculus+
- +
-Pattern 4+
- You don't know how to 'enter'.+
- +
- flip first rune+
- #wait 1000+
- #IF @count<14 {enter portal}+
- #IF @count=14 {flip first rune}+
 +[[Oculus_Runes]] Brute Force script
{{endspoilers}} {{endspoilers}}
 +[[Category:Quests]]

Current revision

Standard Information

Kaila has established the Illuminatorium in Leah's Hill to challenge worshippers of Eosphoros. Those that complete it can earn a reward.

   Estimated Mental Difficulty Rating:   Ten
   Estimated Physical Difficulty Rating: Zero
   Estimated Danger Rating:              Zero
   This quest was created by Veneficus.
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Start the quest by asking Kaila about the Illuminatorium. You can find her NWI from (0, 2, 0) in Leah's Hill. You'll need the Illuminatorium Oculus from her before you can enter any of the puzzle rooms.

Puzzle Help

Note: Most of these puzzles should be treated like minesweeper, or sudoku - that is, look for rooms that have only one logical possibility and begin with completing that one room, and then work your way out to other rooms that have more than one possibility. So for example, in the third puzzle, you may have a room that requires 5 lights shining into it - in that case, there's only *one* wall that will have to have its light not on. The other rooms adjacent to the 5 light room should provide you with enough information to determine which wall that will be.

Most of the puzzles follow a similar logical framework, with the first and second being by far the easiest of the three. The main three puzzles are randomized. For the final puzzle (the runes on the oculus itself) the puzzle is randomized, and at the bottom of this spoiler section is a link providing a set of triggers to brute force it - that is, if you don't want to try and solve it yourself.

If you DO want to solve it yourself, your goal is to get all rune colors in the order of roygbiv (red, orange, yellow, green, blue, indigo, violet) starting from any position (as the oculus wraps around itself.) The runes must also be oriented in the same direction (either all down, or all up - but if they are all oriented down, you will still have to flip the oculus itself to complete the quest.) You only receive 15 "moves" (rune flips) before the oculus resets, and when you flip a particular rune, it moves 3 spaces to the right and changes its orientation (from down to up, or up to down.)

Oculus_Runes Brute Force script

End of spoiler information.
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