The Aether

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A peaceful airless realm accessed via a random exit in the [[Exoma]], this place usually proves deadly to those wandering in unprepared. A peaceful airless realm accessed via a random exit in the [[Exoma]], this place usually proves deadly to those wandering in unprepared.
-{{stub}}+The area is 20x20x20 in size, wraps about, and has no air. The only natural exit is a wandering Exoma portal, which you will be periodically pulled toward, with messages along the lines of:
-The area is large, wraps about, and has no air. The only natural exit is a ?randomly? located Exoma portal, which you will be periodically pulled toward, with messages along the lines of:+
-A strange brilliant chaotic glow surrounds your body as you are forcibly pulled to the east against your will.+ A strange brilliant chaotic glow surrounds your body as you are forcibly pulled to the east against your will.
-As each pull takes 3 to 5 (or 8) minutes to occur, relying on them to find the exit can easily take over an hour.+As each pull takes 3 to 5 (or 8) minutes to occur, relying on them to find the exit can easily take over an hour. Note that this can mess with speedruns and idle meditation, as you will be forcibly moved when the pulls tick.
 + 
 +If you wish to explore it, you'll need to have wingless flight to move around, and either internal or no respiration to survive.
 + 
 +Here you can find various [[Glomerates]]' nihilsphaerae as well as a mix of loamots, elementals, and amalgamals.
 + 
 +Elemental and amalgamal types found here thus far include:
 + 
 + * Air
 + * Cold
 + * Darkness
 + * Entropy
 + * Shadow
 + * Void
[[Category: Areas]] [[Category: Areas]]

Revision as of 22:35, 4 October 2023

A peaceful airless realm accessed via a random exit in the Exoma, this place usually proves deadly to those wandering in unprepared.

The area is 20x20x20 in size, wraps about, and has no air. The only natural exit is a wandering Exoma portal, which you will be periodically pulled toward, with messages along the lines of:

A strange brilliant chaotic glow surrounds your body as you are forcibly pulled to the east against your will.

As each pull takes 3 to 5 (or 8) minutes to occur, relying on them to find the exit can easily take over an hour. Note that this can mess with speedruns and idle meditation, as you will be forcibly moved when the pulls tick.

If you wish to explore it, you'll need to have wingless flight to move around, and either internal or no respiration to survive.

Here you can find various Glomerates' nihilsphaerae as well as a mix of loamots, elementals, and amalgamals.

Elemental and amalgamal types found here thus far include:

* Air
* Cold
* Darkness
* Entropy
* Shadow
* Void
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