Combat Advantage
From LSWiki
This reflects transient benefits or impediments of positioning, preparation, and other tactical concerns.
- Rather lame, gives a variable bonus to Attack and Deflection NOT Damage or Dodge
- Primarily given via Combat Focus and use of the Feint maneuver from Hantaka
- Also given by various Aris Chevo's (to a MUCH lesser degree)
- Some attacks can give it as well
- It tends to decline VERY rapidly while in combat unless it's being consistently renewed, decline speed is determine by Combat mode