Map:Gurbodax

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There are tripwires in the Gurbodax mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage.


            Mine Level 1
D   X-X-X   X-X-X   X-X-X-X-X   X-X-D
|   | |     | |       | |   |   | |
X   X-X   X-X-X   X   X-X   X-X-X-X
|   |     | | |   |   |     | |   |
X-X-X   X-X-X-X-X-X-X-X   X-X-X   X-X
  | |   | |   |   |   |   | |     | |
  X-X-X-X-X   X   X   X-X-X-X   X-X-X
  |   | | |   |   |   | | | |   | | |
X-X   X-X-X-X-X   X   X-X-X-X-X-X-X-X
| |   | | |   |   |   | |   | | |   |
X-X-X-X-X-X   X   G   X-X   X-X-X   X  
go 4n, 2e, 2n, 3e, s, 3e, n, e 
back go w, s, 3w, n, 3w, 2s, 2w, 4s


            Mine Level 2
U   X-X-X-X   X-X-X   X-X-X   X-X-X-U
|     | |     |   |   | |     |
X     X-X   X-X   X-X-X-X   X-X
|     |     |     | |   |   | |
X-X-X-X   X-X   X-X-X   X-X-X-X-X-X-X
  | | |   | |   |   |   | |   | |   |
  X-X-X-X-X-X-X-X   X-X-X-X   X-X   X
  | | | |   | | |   | | |     | |   |
X-X-X-X-X   X-X-X-D-X-X-X   X-X-X-X-X
  | | | |   | |   | |   |   |   |   |
  X-X-X-X-X-X-X   X-X   X   X   X   X
    | | |   | |   | |   |   |   |   |
    X-X-X   X-X   X-X-X-X   X-X-X-X-X
    |   |   | |     | | |   |   | | |
X-X-X   X   X-X-X   X-X-X-X-X   X-X-X
|   |   |   |   |     | | | |   |   |
X   X-X-X   W   X-X   X-X-X-X-X-X   X
go 3w, 2s, 3w, 2s, 3w, d
back go u, 3e, 2n, 3e, 2n, 3e


            Mine Level 3
X-X-X   X-X-X-X-X   X-X-X-X-X   X   L
    |   | |   | |   | | | |     |   |
    X-X-X-X   X-X   X-X-X-X   X-X   X
    | |   |   |     |   | |   | |   |
X-X-X-X   X-X-X   X-X   X-X   X-X-X-X
|   | |   |   |   | |   |     | | |
X   X-X-X-X   X-X-X-X   X   X-X-X-X
|   |         |   |     |     | |
X-X-X       X-X   U   X-X-X   X-X   X
  | |       | |   |     | |     |   |
  X-X   X-X-X-X   X-X   X-X-X   X-X-X
  |       | | |   |     |   |   |   |
X-X   D   X-X-X-X-X   X-X   X   D   X
  |   |   | |   | |     |   |       |
  X-X-X   X-X   X-X-X   X-X-X-X     X
  | | |   | |   | | |   | |   |     |
X-X-X-X   X-X-X-X-X-X   X-X   X-X-X-X
go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s
back go n, 2e, 3s, 3w, n, 3w, 6n, 2w, s, w, 2s
           Mine Level 4
                                  
  X-X-X   X-X-X   D   X-X-X   X-X-X
  |   |   |   |   |   |   |   |   |
X-X   X   X   X   X   X   X   X   X-X
  |   |   |   |   |   |   |   |   |
  X   X-X-X   X-X-X-X-X   X-X-X   X
  |                               |
  X                               X
  |                               |
  X-X-X-X-X   X-X-X-X-X   X-X-X-X-X
          |   |   |   |   |
          X   X   X   X   X
          |   |   |   |   |
      U   X-X-X   X   X-X-X     U
      |           |             |
X-X-X-X           X           X-X-X-X
| | | |           |           | | | |
X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
go 2s, 7w, 4n, 2e, 2s, 2e, 2n, 4e, 4n, 2w, 2s, 2w, 2n, 2w, 2s, 2w, 2n



         Kobold Town (UNLINKED)
       X     X-X-X-L-X-X-X     X
       |     | |   |   | |     |
   X-X-X-X-X-X-X   X   X-X-X-X-X-X-X
   | |     | |     |     | |     | |
 X-X-X     X-X   3-X-4   X-X     X-X-7
   | |     | |     |     | |     | |
   X-X-X   X-X-X   X   6-X-X   X-X-X
     |     |       |       |     |
     5     X     1-X-2     X     X
                   |
                   X
                   |
                  -?-

Legend

D: Down exit
G: Gate south to thondur mining camp
L: Lair
U: Up exit
W: Underground Waterfall
X: Unremarkable room
1: Adventurer's Guild
2: Filthy, trash-filled shop
?: Guarded gate to palace?
3: Dingy, monotonous bookstore
4: Grim, gray eatery
L: Locked up trapdoor
5: A dimly-lit, well-kept smithy
6: A dark, quiet usury
7: The speakeasy
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