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  1. Developer Primer (16,841 bytes)
    61: *'''ls''' lists the contents of a directory. By default it lists them in a little table consisting of onl...
  2. Chats (4,471 bytes)
    68: default : 0; break;
  3. Cast (524 bytes)
    3: ...et'. In general if target is not supplied it will default to either the caster or the caster's current atta...
  4. Ancient Artifacts (201,557 bytes)
    1302: ...le in much the same way. Discharges angelfire by default, can be changed via wand hooks.
  5. Spiritual hammer (694 bytes)
    13: the target will default to the cleric's current
  6. Wind Walk (436 bytes)
    10: is used as the default.
  7. Ijara (1,388 bytes)
    28: She does speak Anglic, but poorly, her default language is Kentos.
  8. Red Magi Guild Home (32,190 bytes)
    264: specify an unknown type, 'spells' will default to listing all spells.
    268: ...earn a new spell, and may thus have more than the default eight
    298: the spell defaults to the caster as a target. The reverse
    570: the target defaults to the mage's current attacker.
  9. The Stalkers of the Gate (8,160 bytes)
    74: ** 6 links plus the default [[Shadow Tower]] link at 110 skill. This improves...
    75: ...rasty to 354 unlocks a total of 16 links plus the default. Training to Kalyxes' max of 365 did not unlock a...
  10. Man message (21,943 bytes)
    46: message, rather than relying on the default behavior (see below).
    52: The default set of objects to receive a message is the conten...
    55: case the default is all object variables present at any level in
  11. Man style (11,837 bytes)
    174: default :
  12. Man switch (2,653 bytes)
    9: branch to the default label in statement.
    26: A default label has the form
    28: default :
    30: The default label defaults to the end of statement if not
    57: default : write "You hear some strange noises\n"; break;
  13. Man mappings (14,221 bytes)
    91: default.
  14. Man modifiers (6,849 bytes)
    38: *public -- this is the default type. Such functions can be called
    137: a default visibility for functions and variables, using a s...
    140: default private;
    142: All variables and functions are by default private.
    144: default private variables public functions;
  15. Man belonging (5,284 bytes)
    52: the character to have. It defaults to 1, and must be an integer. Values
    63: ... usage and equip it in that fashion. This is the default.
    75: This is the default.
  16. Man caust (8,707 bytes)
    22: recommended. Defaults to ({ "poison" }).
    25: Defaults to 20.
    28: Defaults to 1.
    52: Defaults to Chest. Examples of how target settings are u...
    101: or limbs struck. Defaults to ({ 0, ({ "look", 0, "feel" }), "sick" }).
  17. Man closure guide (27,741 bytes)
    436: ...nstruct but be careful! To call symbol_function("default") (which is done usually by tools that allow clos...
    465: ... default: ({ (#'default) }),
    576: #'default
  18. Man dialog (15,179 bytes)
    107: ...er Dialog Actions. For menu dialogs, this is the default
    127: Dialog_Flag_Default: Allow the input to default or return an empty
    130: ... need to specify this flag if you set the Dialog_Default field; setting
    133: Dialog_Flag_Unknown_Defaults: For input types which restrict the valid
    135: match any element of the set to act as if the default were selected.
  19. Man element (17,175 bytes)
    53: The proportion to be used defaults to 1.0, and if necessary should be
    104: ...ill be a string, defaulting to the Element_Type's default
    115: an integer part code, defaulting to Part_Bulk. In an element search
    123: will be an integer form code, defaulting to Form_Solid. In an element
    130: Defaults to -1, meaning that the element is associated wi...
  20. Man input (9,591 bytes)
    40: or the default value if appropriate.
    45: or the default value if appropriate.
    71: Dialog_Flag_Default: Automatically turned on.
    78: ...Dialog_Default: Should be set to True for a "yes" default and False
    79: for a "no" default.

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