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  1. Developer Primer (16,841 bytes)
    28: you just have to go through the standard content approval process (talking to
    127: ...e worst aspects of this, read "man style" for our standard coding styles. Some of this may be hard to unders...
  2. Lost Souls directory structure (12,901 bytes)
    68: ...s [[privileges|privilege]]: [[privileges#standard|standard]]
    70: ...s [[privileges|privilege]]: [[privileges#standard|standard]]
    94: This is where standard system-wide extension objects are kept. Extensio...
    113: ...s [[privileges|privilege]]: [[privileges#standard|standard]]
    134: ...s [[privileges|privilege]]: [[privileges#standard|standard]]
  3. Privileges (4,001 bytes)
    14: ===standard===
    106: ...s [[privileges#read|read]], [[privileges#standard|standard]], [[privileges#read_w|read_w]], [[privileges#rea...
  4. Kill the Lord Questor (1,149 bytes)
    1: ===Standard Information===
  5. Kill Zhara (1,456 bytes)
    1: ===Standard Information===
  6. Highest Level Character to Stay in the Adventurer's Guild (580 bytes)
    3: You are allowed to join standard associations.
  7. Hank's Garbage Thondur (9,784 bytes)
    86: The syntax to press a button follows standard selection rules. See 'help specifying targets' f...
  8. Man identify (3,546 bytes)
    35: These descriptions are specified through the standard descriptive
  9. Man inheritance (6,889 bytes)
    58: // let's do some standard action for food
  10. Free Imptropolis (5,464 bytes)
    1: ===Standard Information===
  11. Man character (5,207 bytes)
    14: The standard support module for control daemons includes funct...
  12. Man item (10,950 bytes)
    15: The standard support module for control daemons includes funct...
  13. Man location (4,619 bytes)
    15: The standard support module for control daemons includes funct...
  14. Man modifier (10,311 bytes)
    147: ...s: Flags associated with the modifier. These are standard
  15. Man more (4,075 bytes)
    14: level of the system at all; the standard way to display paginated text
  16. Man shape (8,096 bytes)
    61: dimensions are always in the standard Ain Soph unit of distance, the dimin
  17. Man special attack (17,964 bytes)
    15: ...low which can be given as closures receive either standard
    16: arguments or damage arguments. Standard arguments are 1) the opponent,
    106: closure: Will be called with standard arguments, and is expected to
    199: specified, will be called with standard arguments. If the condition
  18. Man descriptors (13,902 bytes)
    140: '''Standard Macros'''
    143: standard macros for working with them. These should be us...
  19. Man descriptors core (16,885 bytes)
    80: an extra, standard internal field named "tag" is generated for all d...
    269: ...used for bitmasks values, since they are used for standard bitmask
  20. Man hooks (mechanism) (6,851 bytes)
    36: ...ook() exists in all characters, items, rooms, and standard daemons,
    51: the integer hook type followed by the standard arguments for the hook.

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