Sunlit senses (Ordo Zephyrius Mutatoris spell)

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> Ordo Zephyrius Mutatoris Spell: Auge

   Common Name: Sunlit Senses
   Knowledge Requirement: have at least 235 points among thaumaturgy skill, aretophrasty skill, and klimaphrasty skill
   Summary: multifaceted sensory enhancement

This spell is relatively advanced and much prized by rising mages. It augments the target's visual capacities with the essence of the sunset, giving them enhanced perception, a modicum of night vision, and even the ability to directly perceive astral energies. The enchantment lasts for quite a while, but it gradually decreases (much like the sun gradually sets) and must be recast for the enchantment to maintain its full strength. The target of this spell must have at least one eye.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
   3) conjuring the essence of a sunlit sky
       Type: Gesture
       Importance: greater
       Difficulty: hard
       Skills: prestidigitation (moderate), conjuration (small), thaumaturgy (small), klimaphrasty (small), and symbology (tiny)
   4) infusing the light into the target's eyes
       Type: Gesture
       Importance: great
       Difficulty: hard
       Skills: enchantment (moderate), aretophrasty (moderate), aeroturgy (small), prestidigitation (small), and symbology (small)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Jan 08 23:11:08 2018.

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