Teryx

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Teryx is an Aviar town led by the Archeop queen, . It is situated high above the mountains of Kentaur Isle and contains the guild hall of the mighty Hawkmen.

From Kentaur Isle signpost (go 5u, w, 16s) and then iu


Contents

Location

Teryx has two entrances; their coordinates are (-5, -7, 5) and (-2, -7, 5), both in Kentaur Isle.


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Guilds and Associations


Quests

Notable Personalities

  • Nelar trains a small selection of skills to anyone.

Places of Interest

  • a microcosmic portal

Notes

  • City alignment:
  • Guards assist: Yes
End of spoiler information.


Maps

   Layer 1       Layer 2         Layer 3   
  X-M-X-M-X                       P-X-X    
  |       |                         |
  M X-X-X M       X-X-X           X-X-X
  | | | | |       |   |             |
  M X X X M       X X X-X-X         7 X X
  |   |   |       | | |   |         | | |
E-X-X-0-X-X-E     X-0-X X-4         X-0-X <- Nelar   
  |   |   |       | | |             | | |
  X X X X X     5-X X X             8 X X
  | | | | |     | |   |              
  X X-X-X X-1   X X-X-X                  
  |       |         |
2-X-X-X-X-X       X-6
|
X-3
   Layer 4       Layer 5

    X-X-X           9
    |   |           ↓
    X   X         X-X-X
    |   |         | ↑ |  
    X-0-X         X-0-X 
    |   |         |   | 
    X   X         X-X-X
    |   |
    X-X-X


Map Key

0: Central Shaft
1: Armoury
2: Cafe
3: Restaurant
4: Entirely Above-Board Massage Parlor
5: Tavern - Teryx Shots
6: Healer
7: Hawkman Hall
8: Adventurer's Guild
9: Throne Room
M: Market Stalls
E: Entrance/Exit

shinichizio

  • Teryx ASCII by Zombithon
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