Sithalg
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Current revision (16:18, 8 August 2016) (edit) Dalton (Talk | contribs) |
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/ [ = Sithalg = ] | / [ = Sithalg = ] | ||
/\ [ Type : ] attack | /\ [ Type : ] attack | ||
- | [ Description : ] plasma dart spray | + | \ \ [ Description : ] plasma dart spray |
/\ / [ Significance : ] high | /\ / [ Significance : ] high | ||
/ / [ Activity Cost : ] forty | / / [ Activity Cost : ] forty | ||
/\ / [ Activation Spirit Cost : ] fifty | /\ / [ Activation Spirit Cost : ] fifty | ||
- | \/ [ Control Skills : ] five parts power generation, four | + | \/ [ Control Skills : ] five parts [[power generation]], |
- | \ parts power direction, three parts physics, three parts power | + | \ four parts [[power direction]], |
- | focusing, three parts pyromancy, two parts telesmatic weapon and | + | three parts [[physics]], three parts [[power focusing]], three parts [[pyraturgy]], |
- | one part power tuning | + | two parts [[telesmatic weapon]], |
- | [ Specialty Access : ] physics, pyromancy and telesmatic | + | and one part [[power tuning]] |
- | weapon degree I access | + | [ Specialty Access : ] [[physics]], [[pyraturgy]], [[telesmatic weapon]] degree I access |
- | [ Requirements to Know : ] have a total of rune lore skill, | + | [ Requirements to Know : ] have at least 120 points among |
- | physics skill and pyromancy skill of 120 or higher | + | [[rune lore]] skill, |
- | [ Requirements to Use : ] have a total of physics skill, | + | [[physics]] skill, |
- | pyromancy skill, 25% of mathematics skill, plasma affinity skill | + | and [[pyraturgy]] skill |
- | and plus 100 if has completed the Power Potion Quest of 200 or | + | [ Requirements to Use : ] have at least 200 points among |
- | higher | + | 100% of [[physics]] skill, |
- | [ Possessed : ] no | + | 100% of [[pyraturgy]] skill, |
+ | 25% of [[mathematics]] skill, | ||
+ | 35% of [[fire affinity]] skill, | ||
+ | 35% of [[heat affinity]] skill, | ||
+ | 35% of [[lightning affinity]] skill, | ||
+ | and 100 points for having completed the [[Power Potion Quest]] | ||
- | A Ring of Power with the rune sithalg can project a spray of high-energy | + | A Ring of Power with the rune sithalg can project a spray of plasma darts. A target may be given as a specification; otherwise, your current opponent will be targeted. Be aware that the plasma dart spray is not tremendously accurate; when fighting more than one opponent, the spray will usually disperse somewhat among them, and an occasional dart may hit a bystander or friendly target, though improved control over the rune reduces the likelihood of this. |
- | darts of plasma. A target may be given as a specification; otherwise, your | + | |
- | current opponent will be targeted. Be aware that the plasma dart spray is not | + | |
- | tremendously accurate; when fighting more than one opponent, the spray will | + | |
- | usually disperse somewhat among them, and an occasional dart may hit a | + | |
- | bystander or friendly target, though improved control over the rune reduces | + | |
- | the likelihood of this. | + | |
[[Category: Ringwielder Guild]] | [[Category: Ringwielder Guild]] | ||
[[Category: Ringwielder Runes]] | [[Category: Ringwielder Runes]] |
Current revision
/ [ = Sithalg = ] /\ [ Type : ] attack \ \ [ Description : ] plasma dart spray /\ / [ Significance : ] high / / [ Activity Cost : ] forty /\ / [ Activation Spirit Cost : ] fifty \/ [ Control Skills : ] five parts power generation, \ four parts power direction, three parts physics, three parts power focusing, three parts pyraturgy, two parts telesmatic weapon, and one part power tuning [ Specialty Access : ] physics, pyraturgy, telesmatic weapon degree I access [ Requirements to Know : ] have at least 120 points among rune lore skill, physics skill, and pyraturgy skill [ Requirements to Use : ] have at least 200 points among 100% of physics skill, 100% of pyraturgy skill, 25% of mathematics skill, 35% of fire affinity skill, 35% of heat affinity skill, 35% of lightning affinity skill, and 100 points for having completed the Power Potion Quest
A Ring of Power with the rune sithalg can project a spray of plasma darts. A target may be given as a specification; otherwise, your current opponent will be targeted. Be aware that the plasma dart spray is not tremendously accurate; when fighting more than one opponent, the spray will usually disperse somewhat among them, and an occasional dart may hit a bystander or friendly target, though improved control over the rune reduces the likelihood of this.