Drift (Ordo Zephyrius Mutatoris spell)
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- | > '''Ordo Zephyrius Mutatoris Spell: Drift''' | + | > '''Ordo Zephyrius Mutatoris Spell: Ploion''' |
- | Relevant Attributes: three parts intelligence and one part charisma | + | Common Name: Drift |
- | Relevant Skills: two parts evocation, one part aeromancy and one part enchantment | + | Knowledge Requirement: None |
- | Rating Requirement: thirty | + | Summary: wingless flight |
- | Effective Maximum Rating: three hundred seventy-five | + | |
- | Difficulty: ordinary | + | |
- | Form of Evocation: | + | |
- | drift <target> | + | |
- | Base Energy Costs: forty-five points of spiritual energy | + | |
- | This spell causes the target to float and drift in the wind, giving him the ability to fly without using wings. | + | This spell causes the target to float and drift in the wind, giving him the ability to fly without using wings. The amount of aerial control granted is not impressive (though those more skilled can mitigate the handicap with their enchantment somewhat), but the power of flight is nonetheless greatly useful, and indeed eminently enjoyable. |
- | The amount of aerial control granted is not impressive (though those more skilled can mitigate the handicap with their enchantment somewhat), | + | |
- | but the power of flight is nonetheless greatly useful, and indeed eminently enjoyable. | + | |
- | Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009. | + | Steps: |
+ | 1) speaking the winds | ||
+ | Type: Speech | ||
+ | Importance: minor, optional | ||
+ | Difficulty: very easy | ||
+ | Skills: [[Enochian]] (dominant) and [[vocalization]] (small) | ||
+ | Energy Costs: zero of a point of metabolic energy | ||
+ | 2) the opening of the way | ||
+ | Type: Praxis | ||
+ | Importance: minor, optional | ||
+ | Difficulty: very easy | ||
+ | Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]] | ||
+ | Energy Costs: zero of a point of magickal energy | ||
+ | 3) calling to mind the principles of levitation | ||
+ | Type: Thought | ||
+ | Importance: great, optional | ||
+ | Difficulty: very easy | ||
+ | Skills: [[concentration]] (dominant), [[aeroturgy]] (small), [[evocation]] (small), [[flight]] (miniscule) and, [[physics]] (miniscule) | ||
+ | Energy Costs: forty points of spiritual energy | ||
+ | 4) enchanting one's target to drift | ||
+ | Type: Thought | ||
+ | Importance: great | ||
+ | Difficulty: easy | ||
+ | Skills: [[evocation]] (moderate), [[aeroturgy]] (small), [[concentration]] (small), and [[enchantment]] (small) | ||
+ | Energy Costs: five points of elemental air energy | ||
+ | |||
+ | Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Oct 22 11:34:03 2018. | ||
[[Category: Ordo Zephyrius Mutatoris]] | [[Category: Ordo Zephyrius Mutatoris]] |
Current revision
> Ordo Zephyrius Mutatoris Spell: Ploion
Common Name: Drift Knowledge Requirement: None Summary: wingless flight
This spell causes the target to float and drift in the wind, giving him the ability to fly without using wings. The amount of aerial control granted is not impressive (though those more skilled can mitigate the handicap with their enchantment somewhat), but the power of flight is nonetheless greatly useful, and indeed eminently enjoyable.
Steps: 1) speaking the winds Type: Speech Importance: minor, optional Difficulty: very easy Skills: Enochian (dominant) and vocalization (small) Energy Costs: zero of a point of metabolic energy 2) the opening of the way Type: Praxis Importance: minor, optional Difficulty: very easy Skills: thaumaturgy, evocation, and ergiphrasty Energy Costs: zero of a point of magickal energy 3) calling to mind the principles of levitation Type: Thought Importance: great, optional Difficulty: very easy Skills: concentration (dominant), aeroturgy (small), evocation (small), flight (miniscule) and, physics (miniscule) Energy Costs: forty points of spiritual energy 4) enchanting one's target to drift Type: Thought Importance: great Difficulty: easy Skills: evocation (moderate), aeroturgy (small), concentration (small), and enchantment (small) Energy Costs: five points of elemental air energy
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Oct 22 11:34:03 2018.