Dog (Empathic Bond)
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Revision as of 22:28, 10 March 2010 (edit) Kaballah (Talk | contribs) (→Combat Bonuses) ← Previous diff |
Current revision (12:17, 17 August 2020) (edit) Iosin (Talk | contribs) (→Charms) |
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- | = Known Abilities = | + | == Bonding Requirements == |
+ | Some amount of [[Leadership]] is required, below 55: | ||
==Combat Bonuses== | ==Combat Bonuses== | ||
- | The dog familiar grants its consort a bonus to attack and damage ratings based on a larger portion of the [[Intelligence]] attribute, and 100% of the [[Tactics]] and [[Leadership]] skills. | + | The bond grants the following combat bonuses: |
- | ==Petting the familiar== | + | *3.5x [[Tactics]] skill added to attack, damage, dodge and deflect ratings. |
+ | *1x [[Tenacity]] skill added to attack and damage ratings. | ||
+ | *0.7x [[Leadership]] skill added to attack and damage ratings. | ||
+ | *0.5x [[Massive Exertion]] skill added to attack and damage ratings. | ||
- | ==Attribute Modifications== | + | Note: these bonuses do not affect launch and discharge attack and damage ratings.<br> |
+ | Note: the [[Tenacity]], [[Leadership]], and [[Massive Exertion]] bonuses are granted all at once upon bonding, while the [[Tactics]] bonus scales with bond strength. | ||
- | ==Specialty Bonuses== | + | ==Skill Effects== |
- | Bonus specialty degrees and access are provided as follows: | + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" |
- | + | |- | |
- | ===Tier 1=== | + | ! scope="col" style="text-align="center";" | Skill |
- | *[[Tactics]] | + | ! scope="col" style="text-align="center";" | Access |
- | + | ! scope="col" style="text-align="center";" | Bonus | |
- | ===Tier 2=== | + | |- |
- | Very shortly after bonding: | + | | style="text-align: center;background-color: #33EE33;" | [[Subordination]] |
- | *[[Biofeedback]] | + | | style="text-align: center;background-color: #33EE33;" | 16 |
- | + | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | |
- | ===Tier 3=== | + | |- |
- | At the middle of "very frail" bond strength: | + | | style="text-align: center;background-color: #33EE33;" | [[Tactics]] |
- | *[[Practice]] | + | | style="text-align: center;background-color: #33EE33;" | 16 |
- | *[[Tracking]] | + | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base |
- | *[[Leadership]] | + | |- |
- | + | | style="text-align: center;background-color: #00AA00;" | [[Somatesthesia]] | |
- | ===Tier 4=== | + | | style="text-align: center;background-color: #00AA00;" | 13 |
- | At the middle of "somewhat frail" bond strength: | + | | style="text-align: center;background-color: #00AA00;" | 32.5 |
- | *[[Massive Exertion]] | + | |- |
- | + | | style="text-align: center;background-color: #00AA00;" | [[Leadership]] | |
- | ===Tier 5=== | + | | style="text-align: center;background-color: #00AA00;" | 12 |
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Practice]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Tracking]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Massive Exertion]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 22.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Archery]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Axe]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Bludgeon]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Courage]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Dagger]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Discipline]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Flail]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Hammer]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Killer Instinct]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Shield]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Spear]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Staff]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Sword]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Tenacity]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Carousing]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 7 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 17.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Athleticism]] | ||
+ | | style="text-align: center;background-color: orange;" | 5 | ||
+ | | style="text-align: center;background-color: orange;" | 12.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Recuperation]] | ||
+ | | style="text-align: center;background-color: orange;" | 5 | ||
+ | | style="text-align: center;background-color: orange;" | 12.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Stamina]] | ||
+ | | style="text-align: center;background-color: orange;" | 5 | ||
+ | | style="text-align: center;background-color: orange;" | 12.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Breath Control]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Forestry]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Hardiness]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Hills Fieldcraft]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Intimidation]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Massive Blow]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Plains Fieldcraft]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |} | ||
==Charms== | ==Charms== | ||
Line 41: | Line 160: | ||
*[[Kinsee (Empathic Bonds)|Kinsee]] | *[[Kinsee (Empathic Bonds)|Kinsee]] | ||
+ | At the middle of "fairly healthy" bond strength: | ||
+ | *[[Surge (Empathic Bonds)|Surge]] | ||
+ | At resilient: | ||
+ | *[[Conjoin (Empathic Bonds)|Conjoin]] | ||
- | ==Additional Bonuses and Powers== | + | Around very deep bond strength: |
- | ===Combat Maneuvers=== | + | *[[Change Form (Empathic Bonds)|The ability to shapeshift into a dog ]] |
- | ===Traits granted=== | ||
[[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
[[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] | ||
[[Category: Canine Familiars]] | [[Category: Canine Familiars]] |
Current revision
Contents |
[edit]
Bonding Requirements
Some amount of Leadership is required, below 55:
[edit]
Combat Bonuses
The bond grants the following combat bonuses:
- 3.5x Tactics skill added to attack, damage, dodge and deflect ratings.
- 1x Tenacity skill added to attack and damage ratings.
- 0.7x Leadership skill added to attack and damage ratings.
- 0.5x Massive Exertion skill added to attack and damage ratings.
Note: these bonuses do not affect launch and discharge attack and damage ratings.
Note: the Tenacity, Leadership, and Massive Exertion bonuses are granted all at once upon bonding, while the Tactics bonus scales with bond strength.
[edit]
Skill Effects
Skill | Access | Bonus |
---|---|---|
Subordination | 16 | 37.5 + 5% base |
Tactics | 16 | 37.5 + 5% base |
Somatesthesia | 13 | 32.5 |
Leadership | 12 | 30 |
Practice | 12 | 30 |
Tracking | 12 | 30 |
Massive Exertion | 9 | 22.5 |
Archery | 8 | 20 |
Axe | 8 | 20 |
Bludgeon | 8 | 20 |
Courage | 8 | 20 |
Dagger | 8 | 20 |
Discipline | 8 | 20 |
Flail | 8 | 20 |
Hammer | 8 | 20 |
Killer Instinct | 8 | 20 |
Shield | 8 | 20 |
Spear | 8 | 20 |
Staff | 8 | 20 |
Sword | 8 | 20 |
Tenacity | 8 | 20 |
Carousing | 7 | 17.5 |
Athleticism | 5 | 12.5 |
Recuperation | 5 | 12.5 |
Stamina | 5 | 12.5 |
Breath Control | 4 | 10 |
Forestry | 4 | 10 |
Hardiness | 4 | 10 |
Hills Fieldcraft | 4 | 10 |
Intimidation | 4 | 10 |
Massive Blow | 4 | 10 |
Plains Fieldcraft | 4 | 10 |
[edit]
Charms
Initially the dog grants the following charms:
Shortly after:
At the middle of "fairly healthy" bond strength:
At resilient:
Around very deep bond strength: