Glomerates
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1) selecting one's target | 1) selecting one's target | ||
Traits: optional, ? | Traits: optional, ? | ||
- | Skills: ektilaturgy and meditation | + | Skills: [[ektilaturgy]] and [[meditation]] |
2) speaking the incantation | 2) speaking the incantation | ||
Traits: optional, speech, ? | Traits: optional, speech, ? | ||
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Skills: ? | Skills: ? | ||
4) rendering the target prone with a field of Void | 4) rendering the target prone with a field of Void | ||
- | Traits: required, ? | + | Traits: required, gesture, ? |
- | Skills: ? | + | Skills: [[ektilaturgy]], [[prestidigitation]], [[evocation]] |
Revision as of 01:29, 21 October 2020
The only real info that can be found about joining the glomerates is in a random load book called Nihilgenesis, by Marcus Lucretius Maro.
The book is in Caladan so you'll need decent skill in it (close to 40) and literacy to be able to read it.
The book itself is vague but gives a lot of hints regarding the use of your powers as a glomerate.
There are very rare 'vellum/parchment scrolls' (not the read-aloud kind) that have individual spell descriptions on them: it's theorized that this is not a list of all spells.
Contents |
Joining
To join you'll need to first find a non-descript silver ring set with a harlequin opal.
You'll need a free point in WIL for Ektilaturgy.
You will also need to read the book Nihilgenesis.
You'll need to be able to "wear" the ring, so exceptionally large characters may have issues joining.
If you are too large you may be able to have the ring resized by Celebrimbor or Puzzled by an aligned.
Once you have the ring, say 'EX NIHIL SUM' in Caladan while holding or wearing it.
Leaving
To leave you will need to have the Ring in your posession, held or worn, and then say 'IN NIHIL SUM' in Caladan.
Your benefits will be stripped, and soon after your connection to Void will collapse.
Beware that you will not be able to join back until a certain time period has passed.
It seems that you can get kicked out forcefully out of the association.
The Ring
This is an exquisitely-crafted ring composed out of a single smooth piece of silver. It reflects and absorbs the light oddly, sometimes casting back glints of dazzling color, sometimes gleaming with faint and ghostly hues. There is a small harlequin opal set into the inside of the band. The gem seems to separate two written phrases: EX NIHIL SUM and IN NIHIL SUM. You estimate its value at about six thousand nine hundred gold. It is in perfect condition. It is intermediate in size, and definitely too small for you. It looks about a twentieth of a dimin across and a fifth of a dimin around. It weighs about a hundredth of a dekan.
Void
Once you have joined, you can establish a connection with the void by concentrating. The command is "concentrate on stilling my mind." Note that you must meditate/rest for a couple of minutes before attempting this, and you will have to do it every time you die (as death severs your connection to the void).
Nihilsphaera
Once you have joined, you will need to craft a nihilsphaera, or orb of nothingess. Find a gargantuan spider (floor 3 spiderwood will work), and cut out its spinneret (you may need sufficient anatomy and insect lore for this step, or have an expert cut the spinneret from any spider's opisthosoma and give it to you, whereupon you can identify it with a lens). Once done, perform the command "cast nihilsphaera creo with spinneret". You will create a nihilsphaera, a sort of cosmic black hole that fuels your powers as a Glomerate.
Here's Aislynn viewing her nihilsphaera: Image:Nihilsphaera.jpg
Sample of Nihilgenesis player data Image:Nihilgenesis player data.png
Specialty Access
Min Max Bon Specialties -------------------------- 1 +5 0 Ektilaturgy 0 +3 0 Caladan 0 +3 0 Concentration 0 +3 0 Conjuration 0 +3 0 Enchantment 0 +3 0 Evocation 0 +3 0 Prestidigitation 0 +3 0 Symbology 0 +1 0 Garbology 0 +1 0 Imagination 0 +1 0 Introspection 0 +1 0 Meditation 0 +1 0 Politics 0 +1 0 Streetwise 0 +1 0 Telesma
Total: 1 WIL
Abilities
Performing spellcasting as a glomerate uses a number of skills, which the association grants access to:
Caladan Concentration Conjuration Ektilaturgy (especially) Enchantment Evocation Garbology Imagination Introspection Meditation Politics Prestidigitation (especially) Streetwise Symbology Telesma
The power of the nihilsphaera allows the casting of a number of void-based affects. The syntax is "cast <name>". Only Expungere is available to start - you must increase the power of your nihilsphaera before casting the others. Note that casting difficult effects can be dangerous due to the hazards of uncontrolled void energies.
While most spells can be cast via the basic syntax, specific spells may allow or require additional clauses:
- on <target>
- with <catalyst>
- without <optional steps, one or more, comma separated>
Known Spells
Caecus
Draw void energy from the sphere, which blinds you for the duration, but powerfully buffs tactics, fieldcraft-skills, quickness, all weapon skills, dodge, combat reflexes, precision strike, killer instinct, blindfighting, and possibly others.
Caecus: Induces in a friendly target a special blindness, one that greatly enhances one's reflexes and other senses. The steps for casting this spell -- of which the first and second are optional -- are planting the seed of Void within one's target, speaking the incantation, and expanding the target's senses by visual compression and reduction.
Usage: cast caecus on <required target> Steps: 1) planting the seed of Void within one's target Traits: optional, gesture Skills: ektilaturgy, evocation, prestidigitation, and symbology 2) speaking the incantation Traits: optional, speech, ? Skills: ? 3) expanding the target's senses by visual compression and reduction Traits: ? Skills: ektilaturgy, imagination, enchantment
Note: Step 3 cannot be specified in "without" because the parser splits on "and"
Comprimere
?
Accelerates the compression process inherent in one's nihilsphaera, with the intention of siphoning off as much void energy as possible for one's own use. The steps for casting this spell -- of which the first is optional -- are prepare one's nihilsphaera for compression and fill oneself with a portion of the resultant Void.
Usage: cast comprimere Steps: 1) prepare one's nihilsphaera for compression Traits: optional, gesture Skills: ? 2) fill oneself with a portion of the resultant Void Traits: required Skills: ektilaturgy, conjuration, concentration, and centering
Cumulus Viseo
Shows you an area of high extant clutter.
Cumulus viseo: Divine an especially cluttered area. The steps for casting this spell -- of which the third is optional -- are bringing to mind the essence of clutter, establishing a polarity between extant clutter and Void, maximizing the polarity between extant clutter and Void, and divining the clutter.
Usage: cast cumulus viseo Steps: 1) bringing to mind the essence of clutter Traits: required Skills: ? 2) establishing a polarity between extant clutter and Void Traits: ? Skills: ektilaturgy, evocation, prestidigitation, and symbology 3) maximizing the polarity between extant clutter and Void Traits: ? Skills: ektilaturgy, evocation, singing 4) divining the clutter Traits: required Skills: ?
Note: Steps 2 and 3 cannot be specified using "without", as the parser splits on "and"
Decidere
Converts nearby remains into minor void energy.
Decidere: Accelerate the decomposition of any nearby remains. (Such remains are unsuitable for compression within a nihilsphaera.) The steps for casting this spell -- of which the first and second are optional -- are designating remains as to be decayed, speaking a consecration, and returning the remains to nothingness.
Possible failures: "You sense an insufficiency of some kind in your tiny materially complex sphere."
Usage: cast decidere [on <optional targets>, defaults to all] Steps: 1) designating remains as to be decayed Traits: optional, gesture Skills: ? 2) speaking a consecration Traits: optional, speech Skills: symbology, caladan 3) returning the remains to nothingness Traits: required Skills: ?
Expungere
Sends nearby items to the void to fuel your nihilspherae.
Usage: cast expungere [on <optional targets>, defaults to everything on the ground] Steps: 1) appointing the nihilenda Traits: optional, gesture Skills: ? 2) the opening of the empty eye Traits: optional Skills: ektilaturgy, enchantment, and spatiophrasty 3) offering the nihilenda Traits: required Skills: concentration and imagination 4) the gazing of the empty eye Traits: required Skills: ektilaturgy, conjuration, and spatiophrasty
Extinctus
Puts out fires. (Note: the spoiler scroll for this spell erroneously listed the steps for sapere upon discovery, and another has not been found since.)
Attempts to extinguish all burning objects in the area by depriving them with energy via principles of void and a modicum of water. The steps for casting this spell are preparing to localize one's pleasures and pains, comprehensively localizing one's pleasures and pains, and purging oneself of hedonic and algetic energies.
Usage: cast extinctus Steps: 1) seeking the smothering nimbus Traits: required Skills: ektilaturgy, meditation, and divination 2) the exsurgence of the smothering nimbus Traits: required, ? Skills: ? 3) enjoining the smothering nimbus Traits: required, ? Skills: ?
Nihilsphaera Creo
Creates your nihilsphaera. Requires a 7/10ths dimin or larger spinneret, roughly 490 spirit, and some creative energy.
Possible Failures: "You cannot cast nihilsphaera creo because you already have a nihilsphaera." "You cannot cast nihilsphaera creo because your fresh mutilated giant spider corpse is not a spinneret." "You cannot cast nihilsphaera creo because your fresh spinneret is not large enough of a spinneret."
Usage: cast nihilsphaera creo with <spinneret> Steps: 1) preparing the seed Traits: required, gesture, ? Skills: ? 2) speaking the incantation Traits: required, speech, ? Skills: ? 3) preparing one's mind Traits: required, ? Skills: ? 4) blanking out the imagination Traits: required, ? Skills: ?
Nihilsphaera Recro
Recreates the nihilsphaera as it was last known. useful because they get demolished when crashes happen. Should you find yourself with no nihilsphaera, cast this.
Possible Failures: "You cannot cast nihilsphaera recro because your nihilsphaera is already extant." "You sense that something has gone wrong, and that your nihilsphaera remains a mere memory."
Usage: cast nihilsphaera recro Steps: 1) remembering one's nihilsphaera Traits: required, ? Skills: ? 2) locate the echoes of one's nihilsphaera Traits: required, gesture, ? Skills: ? 3) gather the echo's of one's nihilsphaera into a renewed whole Traits: required, ? Skills: ?
Nihilsphaera Viseo
Allows you to scry the status of your nihilsphaera.
Usage: cast nihilsphaera viseo Steps: 1) focusing on the location of one's nihilsphaera Traits: required Skills: ? 2) visualize one's nihilsphaera Traits: required Skills: ?
Surdi
Draw void energy from the sphere, which deafens you for the duration, but also powerfully buffs hardiness, stamina, and recuperation.
Surdi: Induces in a friendly target a special deafness, one that greatly strengthens one's body and mind. The steps for casting this spell -- of which the first and second are optional -- are preparing one's target for an infusion of aether, speaking the incantation, and reinforcing the target's being with pure silence.
Usage: cast surdi on <required target> Steps: 1) preparing one's target for an infusion of aether Traits: optional, gesture Skills: ektilaturgy, evocation, prestidigitation, and symbology 2) speaking the incantation Traits: optional, speech Skills: ? 3) reinforcing the target's being with pure silence Traits: required, ? Skills: ektilaturgy, imagination, enchantment
Sapere
Disperses pleasure, pain and fear by converting them into spiritual energy.
Usage: cast sapere Steps: 1) preparing to localize one's pleasures and pains Traits: ? Skills: ektilaturgy and meditation 2) comprehensively localizing one's pleasures and pains Traits: ? Skills: ? 3) purging oneself of hedonic and algetic energies Traits: ? Skills: ?
Note: None of the steps can be specified in "without" because the parser splits on "and"
Tractum
Tractum: Renders a hostile target prone. The steps for casting this spell -- of which the first, second, and third are optional -- are selecting one's target, speaking the incantation, gathering the Void, and rendering the target prone with a field of Void.
Usage: cast tractum Steps: 1) selecting one's target Traits: optional, ? Skills: ektilaturgy and meditation 2) speaking the incantation Traits: optional, speech, ? Skills: ? 3) gathering the Void Traits: optional, ? Skills: ? 4) rendering the target prone with a field of Void Traits: required, gesture, ? Skills: ektilaturgy, prestidigitation, evocation