Pyx (Empathic Bond)
From LSWiki
Revision as of 21:44, 24 March 2010 (edit) Kaballah (Talk | contribs) (→Traits granted - maybe not on aqualung) ← Previous diff |
Current revision (12:34, 28 January 2022) (edit) Fungor (Talk | contribs) |
||
Line 1: | Line 1: | ||
- | == Known Abilities == | + | = Known Abilities = |
Pyxai are native to the plane of Exoma, and by themselves they are formidable predators. They have a breath attack that deals chaos damage, is extremely accurate, and does very high damage. They have the expected claw and bite attacks of a typical feline as well. They can breathe water and can run rather quickly, but cannot fly and do not have night vision. | Pyxai are native to the plane of Exoma, and by themselves they are formidable predators. They have a breath attack that deals chaos damage, is extremely accurate, and does very high damage. They have the expected claw and bite attacks of a typical feline as well. They can breathe water and can run rather quickly, but cannot fly and do not have night vision. | ||
+ | ==Imagined== | ||
+ | You experience feelings of shrewdness, conceit, and panache. | ||
+ | You experience visions of panoplies of impossible colors. | ||
+ | |||
+ | |||
+ | ==Petting the Familiar== | ||
You pet Felix with your right hand. | You pet Felix with your right hand. | ||
You sense elemental energies flowing from Felix's body into your spirit. | You sense elemental energies flowing from Felix's body into your spirit. | ||
- | This replenishes 1 spellpoint per action and provides a modest increase to elemental resistance skills. | + | This replenishes 1 sp per action and provides a modest increase to elemental resistance skills. |
- | ===Attribute Modifications=== | + | ==Attribute Modifications== |
- | Bonding to a pyx grants a very large bonus to [[Dexterity]], moderate bonuses to [[Intelligence]] and [[Perception]], and a small bonus to [[Constitution]]. | + | Breaking my 100% strength bond revealed the following bonuses [[Agility]] +30, [[Intellect]] +20, [[Perception]] +20, [[Vitality]] +10 |
- | ===Specialty Bonuses and Access=== | ||
- | Bonus specialty degrees and access are provided as follows: | + | ==Skill Effects== |
- | ====Tier 1==== | + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" |
- | *[[Exoma Fieldcraft]] | + | |- |
- | *[[Order Resistance]] | + | ! scope="col" style="text-align="center";" | Skill |
+ | ! scope="col" style="text-align="center";" | Access | ||
+ | ! scope="col" style="text-align="center";" | Bonus | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Exoma Fieldcraft]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Order Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Acid Resistance]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Chaos Affinity]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Earth Resistance]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Escape]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Fire Resistance]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Killer Instinct]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Showmanship]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Swimming]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Water Resistance]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Chaoturgy]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 10 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 25 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Cold Tolerance]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 22.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Heat Tolerance]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 22.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Acting]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Alkali Resistance]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Balance]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Break Fall]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Combat Reflexes]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Fast Talk]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Jumping]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Precision Strike]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Quickness]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Tumbling]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Dodge]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Eructation]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Find Weakness]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Light Resistance]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Stealth]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Torture]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 2 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Erotic Arts]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 1 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |} | ||
- | ====Tier 2==== | ||
- | Towards the end of "very frail" bond strength: | ||
- | *[[Acid Resistance]] | ||
- | *[[Chaos Affinity]] | ||
- | *[[Earth Resistance]] | ||
- | *[[Escape]] | ||
- | *[[Fire Resistance]] | ||
- | *[[Killer Instinct]] | ||
- | *[[Showmanship]] | ||
- | *[[Swimming]] | ||
- | *[[Water Resistance]] | ||
- | ====Tier 3==== | ||
- | These bonus specialties are granted either just before, or just after, the Tier 4 group: | ||
- | *[[Acting]] | ||
- | *[[Balance]] | ||
- | *[[Jumping]] | ||
- | *[[Quickness]] | ||
- | *[[Tumbling]] | ||
- | ====Tier 4==== | + | =Charms= |
- | At the middle of "fairly healthy" bond strength: | + | Pyxai are good socializers and are able to convince other pyxai into following their consort. |
- | *[[Alkaline Resistance]] | + | * [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]] |
- | *[[Cold Tolerance]] | + | * [[:Category: Social Charms (Empathic Bonds)|Social Charms]] |
- | *[[Combat Reflexes]] | + | |
- | *[[Fast Talk]] | + | |
- | *[[Heat Tolerance]] | + | |
- | *[[Precision Strike]] | + | |
- | At "very healthy" bond strength, the first tier bonus specialties are increased to 2. | + | At "resilient" bond strength: |
+ | *[[Replenish Glands (Empathic Bonds)|Replenish Glands]] | ||
- | ====Tier 5==== | + | At intimate: |
- | At the middle of "very healthy" bond strength: | + | *The ability to infuse an item with chaotic energies. |
- | *[[Xotimancy]] | + | |
- | ====Tier 6==== | + | =Additional Bonuses and Powers= |
- | Late in "very healthy" bond strength, a number of resistance skills are added that require free specialty points. If none are free, the bond will attempt to make free specialty points by de-specializing other skills (possibly important ones). These are: | + | Towards the end of "very healthy" bond strength, the pyx grants a breathe attack that does chaos damage, and a phlogiston reserve that can be viewed with the command "show phlogiston reserves". The attack uses the [[Eructation]] skill for both attack rating and damage. The phlogiston reserve can be recharged with the replenish glands charm, granted at "resilient" bond strength. |
- | *[[Cold Tolerance]] | + | |
- | *[[Heat Tolerance]] | + | |
- | *[[Entropy Resistance]] | + | |
- | *[[Extropic Affinity]] | + | |
- | *[[Magick Resistance]] | + | |
- | (...and possibly others) | + | |
- | ===Charms=== | + | =Chakra= |
- | Pyxai are good socializers and are able to convince other pyxai into following their consort. | + | |
- | Initially the pyx grants the following charms: | + | |
- | *[[Urge (Empathic Bonds)|Urge]] | + | |
- | *[[Tame (Empatic Bonds)|Tame]] | + | |
- | *[[Command (Empathic Bonds)|Command]] | + | |
- | Shortly after: | + | |
- | *[[Call (Empathic Bonds)|Call Familiar]] | + | |
- | *[[Send (Empathic Bonds)|Send Familar]] | + | |
- | *[[Kinsee (Empathic Bonds)|Kinsee]] | + | The [[Chakra#Kalila|kalila]] chakra of the pyx consort is periodically charged. |
- | At "very healthy" bond strength: | + | =Traits granted= |
- | *[[Starsee (Empathic Bonds)|Starsee]] | + | The consort's [[Somatic Adaptability]] increases with this bond, amounting to +3 at complete. |
- | ===Additional Bonuses and Powers=== | + | No additional trait modifiers were observed, however [[chaos favour]] may increase as a result of the high [[chaos affinity]] bonus. |
- | Towards the end of "very healthy" bond strength, the pyx grants a breathe attack that does chaos damage, and a phlogiston reserve that can be viewed with the command "show phlogiston reserves". The attack uses the [[Eructation]] skill for both attack rating and damage. | + | |
- | ====Traits granted==== | ||
- | [[Chaos favour]] will naturally come along with the specialties in [[chaos affinity]]. | ||
[[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
[[Category: Zetesai Familiars]] | [[Category: Zetesai Familiars]] | ||
[[Category: Feline Familiars]] | [[Category: Feline Familiars]] | ||
+ | [[Category: Extraplanar Familiars]] |
Current revision
Contents |
Known Abilities
Pyxai are native to the plane of Exoma, and by themselves they are formidable predators. They have a breath attack that deals chaos damage, is extremely accurate, and does very high damage. They have the expected claw and bite attacks of a typical feline as well. They can breathe water and can run rather quickly, but cannot fly and do not have night vision.
Imagined
You experience feelings of shrewdness, conceit, and panache.
You experience visions of panoplies of impossible colors.
Petting the Familiar
You pet Felix with your right hand. You sense elemental energies flowing from Felix's body into your spirit.
This replenishes 1 sp per action and provides a modest increase to elemental resistance skills.
Attribute Modifications
Breaking my 100% strength bond revealed the following bonuses Agility +30, Intellect +20, Perception +20, Vitality +10
Skill Effects
Skill | Access | Bonus |
---|---|---|
Exoma Fieldcraft | 16 | 37.5 + 5% base |
Order Resistance | 16 | 37.5 + 5% base |
Acid Resistance | 12 | 30 |
Chaos Affinity | 12 | 30 |
Earth Resistance | 12 | 30 |
Escape | 12 | 30 |
Fire Resistance | 12 | 30 |
Killer Instinct | 12 | 30 |
Showmanship | 12 | 30 |
Swimming | 12 | 30 |
Water Resistance | 12 | 30 |
Chaoturgy | 10 | 25 |
Cold Tolerance | 9 | 22.5 |
Heat Tolerance | 9 | 22.5 |
Acting | 8 | 20 |
Alkali Resistance | 8 | 20 |
Balance | 8 | 20 |
Break Fall | 8 | 20 |
Combat Reflexes | 8 | 20 |
Fast Talk | 8 | 20 |
Jumping | 8 | 20 |
Precision Strike | 8 | 20 |
Quickness | 8 | 20 |
Tumbling | 8 | 20 |
Dodge | 4 | 10 |
Eructation | 4 | 10 |
Find Weakness | 4 | 10 |
Light Resistance | 4 | 10 |
Stealth | 4 | 10 |
Torture | 2 | none |
Erotic Arts | 1 | none |
Charms
Pyxai are good socializers and are able to convince other pyxai into following their consort.
At "resilient" bond strength:
At intimate:
- The ability to infuse an item with chaotic energies.
Additional Bonuses and Powers
Towards the end of "very healthy" bond strength, the pyx grants a breathe attack that does chaos damage, and a phlogiston reserve that can be viewed with the command "show phlogiston reserves". The attack uses the Eructation skill for both attack rating and damage. The phlogiston reserve can be recharged with the replenish glands charm, granted at "resilient" bond strength.
Chakra
The kalila chakra of the pyx consort is periodically charged.
Traits granted
The consort's Somatic Adaptability increases with this bond, amounting to +3 at complete.
No additional trait modifiers were observed, however chaos favour may increase as a result of the high chaos affinity bonus.