Apagion (Empathic Bond)

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Revision as of 19:18, 30 August 2020 (edit)
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(Traits granted)
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Current revision (07:02, 9 August 2023) (edit)
Rebus (Talk | contribs)
(Is still a mix of old and new. Fixed a few bits but probably still fairly wrong.)
 
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-'''THIS PAGE IS OUT OF DATE AS OF [http://lostsouls.org/changelog?id=7589 CHANGE 7589] AND REQUIRES A REWRITE.'''+'''Everything here is a bit out of date and a mix of current and previous versions of the apagion.'''
---- ----
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The aura granted to the apagion by the empathic bond enables a special attack based on the consort's affinities: The aura granted to the apagion by the empathic bond enables a special attack based on the consort's affinities:
A blast of chaos explodes from Aleph's body toward Tessit, but he dodges. A blast of chaos explodes from Aleph's body toward Tessit, but he dodges.
 +
 +==Energy Renegeration==
 +This appears to begin at Very Healthy.
 +While in the presence of the familiar, the consort gains a general regeneration ability that charges spirtual energy, endurance, and chakras at the cost of extropic energy.
==Attribute Modifications== ==Attribute Modifications==
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|- |-
| style="text-align: center;background-color: #00AA00;" | [[extropy affinity]] | style="text-align: center;background-color: #00AA00;" | [[extropy affinity]]
-| style="text-align: center;background-color: #00AA00;" | 11 
-| style="text-align: center;background-color: #00AA00;" | 55 
-|- 
-| style="text-align: center;background-color: #00AA00;" | [[viturgy]] 
| style="text-align: center;background-color: #00AA00;" | 11 | style="text-align: center;background-color: #00AA00;" | 11
| style="text-align: center;background-color: #00AA00;" | 55 | style="text-align: center;background-color: #00AA00;" | 55
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==Charms== ==Charms==
-**As of change 7589, this bond appears to grant no charms at all through the ''very healthy'' bond strength. Change 7589 specified that this bond lost access to "all but default" charms, so the bond may gain access to charms further in.+* [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]]
 +* [[Convert (Empathic Bonds)|Convert]] (Extropic Energy)
-Apagiontes are gregarious creatures and can mystically charm their fellows into following their consort. 
-Initially the apagion grants the following charms: 
-*[[Urge (Empathic Bonds)|Urge]] 
-*[[Tame (Empatic Bonds)|Tame]] 
-*[[Command (Empathic Bonds)|Command]] 
-*[[Minor Heal (Empathic Bonds)|Minor Heal]] 
- 
-Shortly after: 
-*[[Call (Empathic Bonds)|Call Familiar]] 
-*[[Send (Empathic Bonds)|Send Familar]] 
-*[[Kinsee (Empathic Bonds)|Kinsee]] 
- 
-Towards the end of "very frail" bond strength: 
-*[[Convert (Empathic Bonds)|Convert]] spell points into Magick resource energy 
- 
-At "very healthy" bond strength: 
-*[[Conjure Apagion (Empathic Bonds)|Conjure an apagion]] 
-*[[Transport (Empathic Bonds)|Transport]] your ''tamed'' followers to your side 
-*[[Recall Conjured Followers (Empathic Bonds)|Recall]] your ''conjured'' followers to your side 
- 
-At "robust" bond strength: 
-*[[Heal (Empathic Bonds)|Heal]] 
- 
-At "resilient" bond strength: 
-*[[Flight (Empathic Bonds)|Flight]] 
==Additional Bonuses and Powers== ==Additional Bonuses and Powers==
-===Combat Maneuvers=== 
-**Combat maneuvers have not appeared through ''very healthy'' bond strength, so the content below appears to be outdated. 
- 
-A combat maneuver called "Channel Magick" is unlocked towards the end of "very frail" bond strength. It is fueled by the extropy resource points that are charged by the Convert charm, granted at the same threshold, and fires a large bolt of magick damage, possibly mixed with some other type (probably extropic or photonic), at a single opponent in combat. It uses the [[Channeling]] skill as its core skill. It has a fairly low activity cost, is very accurate, has a low resource cost, and does moderate damage. It cannot be deflected, only dodged. 
- 
-At "resilient" bond strength, a new attack maneuver, "Channel Luminescence" is added, which is fueled by [[Endurance]]. It appears to do a mixture of photonic and heat damage, has a fairly low activity cost, is moderately accurate, and does high damage to a small target area in the form of a beam. It uses [[recuperation]] as its core attack skill. 
===Traits granted=== ===Traits granted===
Close to the beginning of the bond, the consort gains the [[Regrowth]] trait, which improves with bond strength at the rate of about 1/5%. Close to the beginning of the bond, the consort gains the [[Regrowth]] trait, which improves with bond strength at the rate of about 1/5%.
- 
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
[[Category: Zetesai Familiars]] [[Category: Zetesai Familiars]]
[[Category: Flying Familiars]] [[Category: Flying Familiars]]
 +[[Category: Extraplanar Familiars]]

Current revision

Everything here is a bit out of date and a mix of current and previous versions of the apagion.


You experience feelings of vibrancy, warmth, happiness, and sensitivity.
You experience visions of bright luminescence.
You experience astral visions of flows of extropic energy.

Contents

Bonding Requirements

You sense an initial eagerness quickly followed by disappointment from the glow,
like it was expecting to find an emotional depth to you that isn't there.

It is likely that some amount of empathy is required for bonding this familiar, or possibly introspection or discipline.

Known Abilities

The humble apagion is a small glowing creature composed of pure dweomer. Although it is not physically powerful or tough, it is hard to hit, extremely resistant to mundane damage, and deals extropy damage in melee. It can fly very quickly and is intangible. It is ametabolic, and cannot eat or drink. It also emits light.

The apagion appears to be able to see only by paravision, and thus cannot obtain exploration experience while being carried.

Telesmatic aura

The aura granted to the apagion by the empathic bond enables a special attack based on the consort's affinities:

A blast of chaos explodes from Aleph's body toward Tessit, but he dodges.

Energy Renegeration

This appears to begin at Very Healthy. While in the presence of the familiar, the consort gains a general regeneration ability that charges spirtual energy, endurance, and chakras at the cost of extropic energy.

Attribute Modifications

A large bonus to Willpower, Charisma and Perception, and a moderate bonus to Intelligence.

Skill Effects

Skill Access Bonus
channeling 16 75 + 10% base
empathy 16 75 + 10% base
first aid 16 75 + 10% base
recuperation 16 75 + 10% base
regeneration 16 75 + 10% base
diplomacy 12 60
escape 12 60
extropy affinity 11 55
exoma fieldcraft 9 45
imagination 8 40
fast talk 7 35
subordination 5 25
conjuration 4 20
elude pursuit 4 20
flight 4 20
translocation 4 20


Charms


Additional Bonuses and Powers

Traits granted

Close to the beginning of the bond, the consort gains the Regrowth trait, which improves with bond strength at the rate of about 1/5%.

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