Robustness
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Current revision (23:09, 30 September 2023) (edit) Reden (Talk | contribs) (Change #8147) |
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Practitioner Term: Possessor of Robustness | Practitioner Term: Possessor of Robustness | ||
- | This skill represents the resistance to disease provided by a highly active immune system. | + | This skill represents the resistance to disease and poison provided by a highly active immune system. |
Robustness can be increased by exposure to pestilence, changing more quickly according to one's [[somatic adaptability]]. | Robustness can be increased by exposure to pestilence, changing more quickly according to one's [[somatic adaptability]]. | ||
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[[Category: Skills]] | [[Category: Skills]] | ||
[[Category: Physical Conditioning Skills]] | [[Category: Physical Conditioning Skills]] | ||
- | [[Category: Constitution Skills]] | + | [[Category: Vitality Skills]] |
Current revision
Class: Physical Conditioning Skills Attribute: Vitality Pedagogy: Body Alteration Practitioner Term: Possessor of Robustness
This skill represents the resistance to disease and poison provided by a highly active immune system. Robustness can be increased by exposure to pestilence, changing more quickly according to one's somatic adaptability.
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Trainers
Temple of Discordia: Erasmus Temple of Aeda: Phyrra Association: Guild: Battleragers: Borulien Ordo Ignis Aeternis: Iklam wanders Quest: