Terrace
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Revision as of 20:06, 28 January 2018 (edit) Sukie (Talk | contribs) (add parent plane cat) ← Previous diff |
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*'''Guards assist:''' | *'''Guards assist:''' | ||
- | *The mirror will randomly teleport you out of Terrace, and you usually end up somewhere in the [[Prime]] Plane, but not necessarily. | + | *The mirror will randomly teleport you out of Terrace, and you usually end up somewhere in the [[Prime]] Plane, but not necessarily. It's also possible to arrive at the [[Temple of Aristes]]. |
*Aside from entering the mirror, this area is a no teleport zone. | *Aside from entering the mirror, this area is a no teleport zone. | ||
+ | *For some strange reason, the mirror room is in the Prime plane. | ||
+ | |||
{{endspoilers}} | {{endspoilers}} | ||
Current revision
Terrace is a strange place, inhabited by strange beings. Some of the creatures here have been known to be violent even when unprovoked, so be wary; this is no place for unexperienced adventurers.
Contents |
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Location
Terrace can be accessed via the Exoma or through the mage Mettik (in Jhan).
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
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Quests
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Notable Personalities
- Jenneliz, one of the Greater Horrors (also a Klathrigul, which is rare)
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Places of Interest
- Mirror
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Notes
- City alignment:
- Guards assist:
- The mirror will randomly teleport you out of Terrace, and you usually end up somewhere in the Prime Plane, but not necessarily. It's also possible to arrive at the Temple of Aristes.
- Aside from entering the mirror, this area is a no teleport zone.
- For some strange reason, the mirror room is in the Prime plane.
End of spoiler information.
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Maps
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Categories: Spoilers | Stubs | Areas | Barsaive