Map:Gurbodax

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Revision as of 15:16, 9 August 2014 (edit)
Shinichizio (Talk | contribs)
(Plopping this down since I sense trouble brewing in my computer)
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Current revision (00:37, 17 November 2024) (edit)
Shinichizio (Talk | contribs)
(Finally made it...)
 
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-There are tripwires in the [[Gurbodax]] mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and other follower-leaders beware. They also also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing), poisoned blades (slash/paralysis). Also this is crappy and unfinished yet so be cool.+There are tripwires in the [[Gurbodax]] mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage. There are also 'runeward' traps that can hurt you with elemental magic.
- Mine Level 1+ Mine Level 0
- Elevation 0+ D X-X-X X-X-X X-X-X-X-X X-X-D
- + | | | | | | | | | |
 + X X-X X-X-X X X-X X-X-X-X
 + | | | | | | | | | |
 + X-X-X X-X-X-X-X-X-X-X X-X-X X-X
 + | | | | | | | | | | |
 + X-X-X-X-X X X X-X-X-X X-X-X
 + | | | | | | | | | | | | |
 + X-X X-X-X-X-X X X-X-X-X-X-X-X-X
 + | | | | | | | | | | | | |
 + X-X-X-X-X-X X G X-X X-X-X X
 + 0,-1,0
 + go 4n, 2e, 2n, 3e, s, 3e, n, e
 + back go w, s, 3w, n, 3w, 2s, 2w, 4s
 + Mine Level -1
 + U X-X-X-X X-X-X X-X-X X-X-X-U
 + | | | | | | | |
 + X X-X X-X X-X-X-X X-X
 + | | | | | | | |
 + X-X-X-X X-X X-X-X X-X-X-X-X-X-X
 + | | | | | | | | | | | |
 + X-X-X-X-X-X-X-X X-X-X-X X-X X
 + | | | | | | | | | | | | |
 + X-X-X-X-X X-X-X-D-X-X-X X-X-X-X-X
 + | | | | | | | | | | | |
 + X-X-X-X-X-X-X X-X X X X X
 + | | | | | | | | | | |
 + X-X-X X-X X-X-X-X X-X-X-X-X
 + | | | | | | | | | | |
 + X-X-X X X-X-X X-X-X-X-X X-X-X
 + | | | | | | | | | | |
 + X X-X-X W X-X X-X-X-X-X-X X
 + go 3w, 2s, 3w, 2s, 3w, d
 + back go u, 3e, 2n, 3e, 2n, 3e
- X+ 
- | |+ Mine Level -2
- -X-X-X-+ X-X-X X-X-X-X-X X-X-X-X-X X L
- | | | | | |+ | | | | | | | | | | |
- X-X-X-X-X X X+ X-X-X-X X-X X-X-X-X X-X X
- | | | | | |+ | | | | | | | | | |
- X-X X-X-X-X-X X+ X-X-X-X X-X-X X-X X-X X-X-X-X
- | | | | | | |+ | | | | | | | | | | |
- X-X-X-X-X-X X G+ X X-X-X-X X-X-X-X X X-X-X-X
 + | | | | | | |
 + X-X-X X-X U X-X-X X-X X
 + | | | | | | | | |
 + X-X X-X-X-X X-X X-X-X X-X-X
 + | | | | | | | | |
 + X-X D X-X-X-X-X X-X X D X
 + | | | | | | | | |
 + X-X-X X-X X-X-X X-X-X-X X
 + | | | | | | | | | | | |
 + X-X-X-X X-X-X-X-X-X X-X X-X-X-X
 + 
 + go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s
 + back go n, 2e, 3s, 3w, n, 3w, 6n, 2w, s, w, 2s
 + 
 + Mine Level -3
 +
 + X-X-X X-X-X D X-X-X X-X-X
 + | | | | | | | | |
 + X-X X X X X X X X X-X
 + | | | | | | | | |
 + X X-X-X X-X-X-X-X X-X-X X
 + | |
 + X X
 + | |
 + X-X-X-X-X X-X-X-X-X X-X-X-X-X
 + | | | | |
 + X X X X X
 + | | | | |
 + U X-X-X X X-X-X U
 + | | |
 + X-X-X-X X X-X-X-X
 + | | | | | | | | |
 + X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
 + 
 + go 2s, 7w, 4n, 2e, 2s, 2e, 2n, 4e, 4n, 2w, 2s, 2w, 2n, 2w, 2s, 2w, 2n
 + 
 + 
 + 
 + 
 + Kobold Town
 + 
 + X X-X-X-E-X-X-X X
 + | | | | | | |
 + X-X-X-X-X-X-X X X-X-X-X-X-X-X
 + | | | | | | | | |
 + X-X-X X-X 3-X-4 X-X X-X-7
 + | | | | | | | | |
 + X-X-X X-X-X X 6-X-X X-X-X
 + | | | | |
 + 5 X 1-X-2 X X
 + |
 + P
 + |
 + X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
 + | |
 + X X
 + | |
 + X-X-X-X-X-X-X-X-X-F-X-X-X-X-X-X-X-X-X
 +
=Legend= =Legend=
 + D: Down exit
 + E: Locked trapdoor to/from mines and kobold town
 + F: Dark and brooding throne room, containing Tukrr
G: Gate south to thondur mining camp G: Gate south to thondur mining camp
 + L: Lair
 + P: Entrance to a dark, unsettling palace
 + U: Up exit
 + W: Underground Waterfall
 + X: Unremarkable room
 + 1: Adventurer's Guild
 + 2: Filthy, trash-filled shop
 + 3: Dingy, monotonous bookstore
 + 4: Grim, gray eatery
 + 5: A dimly-lit, well-kept smithy
 + 6: A dark, quiet usury
 + 7: The speakeasy
 +
[[Category:Maps]] [[Category:Maps]]

Current revision

There are tripwires in the Gurbodax mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage. There are also 'runeward' traps that can hurt you with elemental magic.


            Mine Level 0
D   X-X-X   X-X-X   X-X-X-X-X   X-X-D
|   | |     | |       | |   |   | |
X   X-X   X-X-X   X   X-X   X-X-X-X
|   |     | | |   |   |     | |   |
X-X-X   X-X-X-X-X-X-X-X   X-X-X   X-X
  | |   | |   |   |   |   | |     | |
  X-X-X-X-X   X   X   X-X-X-X   X-X-X
  |   | | |   |   |   | | | |   | | |
X-X   X-X-X-X-X   X   X-X-X-X-X-X-X-X
| |   | | |   |   |   | |   | | |   |
X-X-X-X-X-X   X   G   X-X   X-X-X   X  
               0,-1,0
go 4n, 2e, 2n, 3e, s, 3e, n, e 
back go w, s, 3w, n, 3w, 2s, 2w, 4s


            Mine Level -1
U   X-X-X-X   X-X-X   X-X-X   X-X-X-U
|     | |     |   |   | |     |
X     X-X   X-X   X-X-X-X   X-X
|     |     |     | |   |   | |
X-X-X-X   X-X   X-X-X   X-X-X-X-X-X-X
  | | |   | |   |   |   | |   | |   |
  X-X-X-X-X-X-X-X   X-X-X-X   X-X   X
  | | | |   | | |   | | |     | |   |
X-X-X-X-X   X-X-X-D-X-X-X   X-X-X-X-X
  | | | |   | |   | |   |   |   |   |
  X-X-X-X-X-X-X   X-X   X   X   X   X
    | | |   | |   | |   |   |   |   |
    X-X-X   X-X   X-X-X-X   X-X-X-X-X
    |   |   | |     | | |   |   | | |
X-X-X   X   X-X-X   X-X-X-X-X   X-X-X
|   |   |   |   |     | | | |   |   |
X   X-X-X   W   X-X   X-X-X-X-X-X   X
go 3w, 2s, 3w, 2s, 3w, d
back go u, 3e, 2n, 3e, 2n, 3e


            Mine Level -2
X-X-X   X-X-X-X-X   X-X-X-X-X   X   L
    |   | |   | |   | | | |     |   |
    X-X-X-X   X-X   X-X-X-X   X-X   X
    | |   |   |     |   | |   | |   |
X-X-X-X   X-X-X   X-X   X-X   X-X-X-X
|   | |   |   |   | |   |     | | |
X   X-X-X-X   X-X-X-X   X   X-X-X-X
|   |         |   |     |     | |
X-X-X       X-X   U   X-X-X   X-X   X
  | |       | |   |     | |     |   |
  X-X   X-X-X-X   X-X   X-X-X   X-X-X
  |       | | |   |     |   |   |   |
X-X   D   X-X-X-X-X   X-X   X   D   X
  |   |   | |   | |     |   |       |
  X-X-X   X-X   X-X-X   X-X-X-X     X
  | | |   | |   | | |   | |   |     |
X-X-X-X   X-X-X-X-X-X   X-X   X-X-X-X
go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s
back go n, 2e, 3s, 3w, n, 3w, 6n, 2w, s, w, 2s
           Mine Level -3
                                  
  X-X-X   X-X-X   D   X-X-X   X-X-X
  |   |   |   |   |   |   |   |   |
X-X   X   X   X   X   X   X   X   X-X
  |   |   |   |   |   |   |   |   |
  X   X-X-X   X-X-X-X-X   X-X-X   X
  |                               |
  X                               X
  |                               |
  X-X-X-X-X   X-X-X-X-X   X-X-X-X-X
          |   |   |   |   |
          X   X   X   X   X
          |   |   |   |   |
      U   X-X-X   X   X-X-X     U
      |           |             |
X-X-X-X           X           X-X-X-X
| | | |           |           | | | |
X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
go 2s, 7w, 4n, 2e, 2s, 2e, 2n, 4e, 4n, 2w, 2s, 2w, 2n, 2w, 2s, 2w, 2n



         Kobold Town
       X     X-X-X-E-X-X-X     X
       |     | |   |   | |     |
   X-X-X-X-X-X-X   X   X-X-X-X-X-X-X
   | |     | |     |     | |     | |
 X-X-X     X-X   3-X-4   X-X     X-X-7
   | |     | |     |     | |     | |
   X-X-X   X-X-X   X   6-X-X   X-X-X
     |     |       |       |     |
     5     X     1-X-2     X     X
                   |
                   P
                   |
 X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
 |                                   |
 X                                   X
 |                                   |
 X-X-X-X-X-X-X-X-X-F-X-X-X-X-X-X-X-X-X
                                     

Legend

D: Down exit
E: Locked trapdoor to/from mines and kobold town
F: Dark and brooding throne room, containing Tukrr
G: Gate south to thondur mining camp
L: Lair
P: Entrance to a dark, unsettling palace
U: Up exit
W: Underground Waterfall
X: Unremarkable room
1: Adventurer's Guild
2: Filthy, trash-filled shop
3: Dingy, monotonous bookstore
4: Grim, gray eatery
5: A dimly-lit, well-kept smithy
6: A dark, quiet usury
7: The speakeasy
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