Map:Gurbodax
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Revision as of 02:04, 24 August 2014 (edit) Shinichizio (Talk | contribs) ← Previous diff |
Current revision (00:37, 17 November 2024) (edit) Shinichizio (Talk | contribs) (Finally made it...) |
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- | There are tripwires in the [[Gurbodax]] mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing), poisoned blades (slash/paralysis) and just plain old huge blades that do crazy damage. | + | There are tripwires in the [[Gurbodax]] mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage. There are also 'runeward' traps that can hurt you with elemental magic. |
- | Mine Level 1 | + | Mine Level 0 |
D X-X-X X-X-X X-X-X-X-X X-X-D | D X-X-X X-X-X X-X-X-X-X X-X-D | ||
| | | | | | | | | | | | | | | | | | | | | | ||
Line 13: | Line 13: | ||
X-X X-X-X-X-X X X-X-X-X-X-X-X-X | X-X X-X-X-X-X X X-X-X-X-X-X-X-X | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | ||
- | X-X-X-X-X-X X G X-X X-X-X X | + | X-X-X-X-X-X X G X-X X-X-X X |
+ | 0,-1,0 | ||
+ | go 4n, 2e, 2n, 3e, s, 3e, n, e | ||
+ | back go w, s, 3w, n, 3w, 2s, 2w, 4s | ||
- | Mine Level 2 | + | Mine Level -1 |
U X-X-X-X X-X-X X-X-X X-X-X-U | U X-X-X-X X-X-X X-X-X X-X-X-U | ||
| | | | | | | | | | | | | | | | | | ||
Line 35: | Line 38: | ||
X X-X-X W X-X X-X-X-X-X-X X | X X-X-X W X-X X-X-X-X-X-X X | ||
+ | go 3w, 2s, 3w, 2s, 3w, d | ||
+ | back go u, 3e, 2n, 3e, 2n, 3e | ||
- | Mine Level 3 | + | |
+ | Mine Level -2 | ||
X-X-X X-X-X-X-X X-X-X-X-X X L | X-X-X X-X-X-X-X X-X-X-X-X X L | ||
| | | | | | | | | | | | | | | | | | | | | | | | ||
Line 54: | Line 60: | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | ||
X-X-X-X X-X-X-X-X-X X-X X-X-X-X | X-X-X-X X-X-X-X-X-X X-X X-X-X-X | ||
+ | |||
+ | go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s | ||
+ | back go n, 2e, 3s, 3w, n, 3w, 6n, 2w, s, w, 2s | ||
+ | |||
+ | Mine Level -3 | ||
+ | |||
+ | X-X-X X-X-X D X-X-X X-X-X | ||
+ | | | | | | | | | | | ||
+ | X-X X X X X X X X X-X | ||
+ | | | | | | | | | | | ||
+ | X X-X-X X-X-X-X-X X-X-X X | ||
+ | | | | ||
+ | X X | ||
+ | | | | ||
+ | X-X-X-X-X X-X-X-X-X X-X-X-X-X | ||
+ | | | | | | | ||
+ | X X X X X | ||
+ | | | | | | | ||
+ | U X-X-X X X-X-X U | ||
+ | | | | | ||
+ | X-X-X-X X X-X-X-X | ||
+ | | | | | | | | | | | ||
+ | X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X | ||
+ | |||
+ | go 2s, 7w, 4n, 2e, 2s, 2e, 2n, 4e, 4n, 2w, 2s, 2w, 2n, 2w, 2s, 2w, 2n | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Kobold Town | ||
+ | |||
+ | X X-X-X-E-X-X-X X | ||
+ | | | | | | | | | ||
+ | X-X-X-X-X-X-X X X-X-X-X-X-X-X | ||
+ | | | | | | | | | | | ||
+ | X-X-X X-X 3-X-4 X-X X-X-7 | ||
+ | | | | | | | | | | | ||
+ | X-X-X X-X-X X 6-X-X X-X-X | ||
+ | | | | | | | ||
+ | 5 X 1-X-2 X X | ||
+ | | | ||
+ | P | ||
+ | | | ||
+ | X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X | ||
+ | | | | ||
+ | X X | ||
+ | | | | ||
+ | X-X-X-X-X-X-X-X-X-F-X-X-X-X-X-X-X-X-X | ||
+ | |||
=Legend= | =Legend= | ||
D: Down exit | D: Down exit | ||
+ | E: Locked trapdoor to/from mines and kobold town | ||
+ | F: Dark and brooding throne room, containing Tukrr | ||
G: Gate south to thondur mining camp | G: Gate south to thondur mining camp | ||
L: Lair | L: Lair | ||
+ | P: Entrance to a dark, unsettling palace | ||
U: Up exit | U: Up exit | ||
W: Underground Waterfall | W: Underground Waterfall | ||
X: Unremarkable room | X: Unremarkable room | ||
+ | 1: Adventurer's Guild | ||
+ | 2: Filthy, trash-filled shop | ||
+ | 3: Dingy, monotonous bookstore | ||
+ | 4: Grim, gray eatery | ||
+ | 5: A dimly-lit, well-kept smithy | ||
+ | 6: A dark, quiet usury | ||
+ | 7: The speakeasy | ||
+ | |||
[[Category:Maps]] | [[Category:Maps]] |
Current revision
There are tripwires in the Gurbodax mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage. There are also 'runeward' traps that can hurt you with elemental magic.
Mine Level 0 D X-X-X X-X-X X-X-X-X-X X-X-D | | | | | | | | | | X X-X X-X-X X X-X X-X-X-X | | | | | | | | | | X-X-X X-X-X-X-X-X-X-X X-X-X X-X | | | | | | | | | | | X-X-X-X-X X X X-X-X-X X-X-X | | | | | | | | | | | | | X-X X-X-X-X-X X X-X-X-X-X-X-X-X | | | | | | | | | | | | | X-X-X-X-X-X X G X-X X-X-X X 0,-1,0 go 4n, 2e, 2n, 3e, s, 3e, n, e back go w, s, 3w, n, 3w, 2s, 2w, 4s
Mine Level -1 U X-X-X-X X-X-X X-X-X X-X-X-U | | | | | | | | X X-X X-X X-X-X-X X-X | | | | | | | | X-X-X-X X-X X-X-X X-X-X-X-X-X-X | | | | | | | | | | | | X-X-X-X-X-X-X-X X-X-X-X X-X X | | | | | | | | | | | | | X-X-X-X-X X-X-X-D-X-X-X X-X-X-X-X | | | | | | | | | | | | X-X-X-X-X-X-X X-X X X X X | | | | | | | | | | | X-X-X X-X X-X-X-X X-X-X-X-X | | | | | | | | | | | X-X-X X X-X-X X-X-X-X-X X-X-X | | | | | | | | | | | X X-X-X W X-X X-X-X-X-X-X X
go 3w, 2s, 3w, 2s, 3w, d back go u, 3e, 2n, 3e, 2n, 3e
Mine Level -2 X-X-X X-X-X-X-X X-X-X-X-X X L | | | | | | | | | | | X-X-X-X X-X X-X-X-X X-X X | | | | | | | | | | X-X-X-X X-X-X X-X X-X X-X-X-X | | | | | | | | | | | X X-X-X-X X-X-X-X X X-X-X-X | | | | | | | X-X-X X-X U X-X-X X-X X | | | | | | | | | X-X X-X-X-X X-X X-X-X X-X-X | | | | | | | | | X-X D X-X-X-X-X X-X X D X | | | | | | | | | X-X-X X-X X-X-X X-X-X-X X | | | | | | | | | | | | X-X-X-X X-X-X-X-X-X X-X X-X-X-X
go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s back go n, 2e, 3s, 3w, n, 3w, 6n, 2w, s, w, 2s
Mine Level -3 X-X-X X-X-X D X-X-X X-X-X | | | | | | | | | X-X X X X X X X X X-X | | | | | | | | | X X-X-X X-X-X-X-X X-X-X X | | X X | | X-X-X-X-X X-X-X-X-X X-X-X-X-X | | | | | X X X X X | | | | | U X-X-X X X-X-X U | | | X-X-X-X X X-X-X-X | | | | | | | | | X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
go 2s, 7w, 4n, 2e, 2s, 2e, 2n, 4e, 4n, 2w, 2s, 2w, 2n, 2w, 2s, 2w, 2n
Kobold Town
X X-X-X-E-X-X-X X | | | | | | | X-X-X-X-X-X-X X X-X-X-X-X-X-X | | | | | | | | | X-X-X X-X 3-X-4 X-X X-X-7 | | | | | | | | | X-X-X X-X-X X 6-X-X X-X-X | | | | | 5 X 1-X-2 X X | P | X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X | | X X | | X-X-X-X-X-X-X-X-X-F-X-X-X-X-X-X-X-X-X
[edit]
Legend
D: Down exit E: Locked trapdoor to/from mines and kobold town F: Dark and brooding throne room, containing Tukrr G: Gate south to thondur mining camp L: Lair P: Entrance to a dark, unsettling palace U: Up exit W: Underground Waterfall X: Unremarkable room 1: Adventurer's Guild 2: Filthy, trash-filled shop 3: Dingy, monotonous bookstore 4: Grim, gray eatery 5: A dimly-lit, well-kept smithy 6: A dark, quiet usury 7: The speakeasy