Forestry
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| - | Forestry | + | Class: Fieldcraft Skills |
| + | Attribute: [[Intelligence]] | ||
| + | Pedagogy: Procedural | ||
| + | |||
| + | This skill represents an overall, in-depth familiarity with forest terrain. When | ||
| + | in such terrain, this familiarity aids one in fighting, movement, and the use of a | ||
| + | variety of skills, such as tracking, stealth, foraging, and elude. | ||
| - | Class: Fieldcraft Skills | + | * '''Notes''' |
| - | Attribute: Intelligence | + | |
| - | Pedagogy: Procedural | + | |
| - | This skill represents an overall, in-depth familiarity with forest terrain. When in such terrain, this familiarity aids one in fighting, movement, and the use of a variety of skills, such as tracking, stealth, foraging, and elude. | + | [[Category: Skills]] |
| - | + | [[Category: Fieldcraft Skills]] | |
| - | Development Information: The forestry skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007. | + | |
Revision as of 14:30, 30 January 2008
Class: Fieldcraft Skills Attribute: Intelligence Pedagogy: Procedural This skill represents an overall, in-depth familiarity with forest terrain. When in such terrain, this familiarity aids one in fighting, movement, and the use of a variety of skills, such as tracking, stealth, foraging, and elude.
- Notes
