Osprey's call (Ordo Zephyrius Mutatoris spell)
From LSWiki
(Difference between revisions)
Revision as of 14:39, 22 August 2009 (edit) Esmene (Talk | contribs) (Osprey's call moved to Osprey's call (Ordo Zephyrius Mutatoris spell)) ← Previous diff |
Revision as of 14:58, 22 August 2009 (edit) Esmene (Talk | contribs) Next diff → |
||
Line 15: | Line 15: | ||
Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009. | Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009. | ||
+ | [[Category: Ordo Zephyrius Mutatoris]] |
Revision as of 14:58, 22 August 2009
> Ordo Zephyrius Mutatoris Spell: Osprey's Call
Relevant Attributes: two parts intelligence, one part charisma and one part perception Relevant Skills: four parts evocation, two parts aeromancy and two parts singing Rating Requirement: fifty Effective Maximum Rating: two hundred fifty Difficulty: easy Form of Evocation: osprey's call Base Energy Costs: forty points of spiritual energy
This spell will attempt to magickally charm ordinary birds into becoming one's permanent companions.
The osprey's call, though not at all spectacular, is one of the most pleasing and spiritually useful spells, as wandering without companionship can be a terrible fate. It is also a well-known and much-loved hallmark of tavern-frequenting mages.
Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.