Dog (Empathic Bond)
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| Revision as of 16:34, 2 March 2011 (edit) Kaballah (Talk | contribs) (→Bonding Requirements) ← Previous diff |
Revision as of 21:45, 7 March 2016 (edit) Zylox (Talk | contribs) (+new skill template) Next diff → |
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| - | = Bonding Requirements = | + | == Bonding Requirements == |
| Some amount of [[Leadership]] is required, below 100: | Some amount of [[Leadership]] is required, below 100: | ||
| - | == Failure Message == | ||
| - | You sense that the black female dog is eager to reciprocate the bond, but is reluctant due to | ||
| - | a lack of something like manners, or a disinterest in the rules of social coordination. | ||
| - | |||
| - | = Known Abilities = | ||
| ==Combat Bonuses== | ==Combat Bonuses== | ||
| The dog familiar grants its consort a bonus to attack and damage ratings based on a larger portion of the [[Intelligence]] attribute, and a percentage of the [[Tactics]] and [[Leadership]] skills. | The dog familiar grants its consort a bonus to attack and damage ratings based on a larger portion of the [[Intelligence]] attribute, and a percentage of the [[Tactics]] and [[Leadership]] skills. | ||
| - | ==Petting the familiar== | + | ==Skill Effects== |
| + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
| + | |- | ||
| + | ! scope="col" style="text-align="center";" | Skill | ||
| + | ! scope="col" style="text-align="center";" | Access | ||
| + | ! scope="col" style="text-align="center";" | Bonus | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Subordination]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Tactics]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Somatesthesia]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 13 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 65 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Leadership]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Practice]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Tracking]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Massive Exertion]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 45 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Courage]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Discipline]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Killer Instinct]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Tenacity]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Carousing]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 7 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 35 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Recuperation]] | ||
| + | | style="text-align: center;background-color: orange;" | 5 | ||
| + | | style="text-align: center;background-color: orange;" | 25 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Stamina]] | ||
| + | | style="text-align: center;background-color: orange;" | 5 | ||
| + | | style="text-align: center;background-color: orange;" | 25 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Breath Control]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Forestry]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Hardiness]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Hills Fieldcraft]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Intimidation]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Massive Blow]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Plains Fieldcraft]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |} | ||
| - | ==Attribute Modifications== | ||
| - | |||
| - | ==Specialty Bonuses== | ||
| - | Bonus specialty degrees and access are provided as follows: | ||
| - | |||
| - | ===Tier 1=== | ||
| - | *[[Tactics]] | ||
| - | |||
| - | ===Tier 2=== | ||
| - | Very shortly after bonding: | ||
| - | *[[Biofeedback]] | ||
| - | |||
| - | ===Tier 3=== | ||
| - | At the middle of "very frail" bond strength: | ||
| - | *[[Practice]] | ||
| - | *[[Tracking]] | ||
| - | *[[Leadership]] | ||
| - | |||
| - | ===Tier 4=== | ||
| - | At the middle of "somewhat frail" bond strength: | ||
| - | *[[Massive Exertion]] | ||
| - | |||
| - | ===Tier 5=== | ||
| - | At the middle of "fairly healthy" bond strength: | ||
| - | *[[Courage]] | ||
| - | *[[Discipline]] | ||
| - | *[[Killer Instinct]] | ||
| - | *[[Tenacity]] | ||
| ==Charms== | ==Charms== | ||
| Line 54: | Line 111: | ||
| At the middle of "fairly healthy" bond strength: | At the middle of "fairly healthy" bond strength: | ||
| *[[Surge (Empathic Bonds)|Surge]] | *[[Surge (Empathic Bonds)|Surge]] | ||
| - | |||
| - | ==Additional Bonuses and Powers== | ||
| - | ===Combat Maneuvers=== | ||
| - | |||
| - | ===Traits granted=== | ||
Revision as of 21:45, 7 March 2016
Contents |
Bonding Requirements
Some amount of Leadership is required, below 100:
Combat Bonuses
The dog familiar grants its consort a bonus to attack and damage ratings based on a larger portion of the Intelligence attribute, and a percentage of the Tactics and Leadership skills.
Skill Effects
| Skill | Access | Bonus |
|---|---|---|
| Subordination | 16 | 75 + 10% base |
| Tactics | 16 | 75 + 10% base |
| Somatesthesia | 13 | 65 |
| Leadership | 12 | 60 |
| Practice | 12 | 60 |
| Tracking | 12 | 60 |
| Massive Exertion | 9 | 45 |
| Courage | 8 | 40 |
| Discipline | 8 | 40 |
| Killer Instinct | 8 | 40 |
| Tenacity | 8 | 40 |
| Carousing | 7 | 35 |
| Recuperation | 5 | 25 |
| Stamina | 5 | 25 |
| Breath Control | 4 | 20 |
| Forestry | 4 | 20 |
| Hardiness | 4 | 20 |
| Hills Fieldcraft | 4 | 20 |
| Intimidation | 4 | 20 |
| Massive Blow | 4 | 20 |
| Plains Fieldcraft | 4 | 20 |
Charms
Initially the dog grants the following charms:
Shortly after:
At the middle of "fairly healthy" bond strength:
