Sithalg
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| / / [ Activity Cost : ] forty | / / [ Activity Cost : ] forty | ||
| /\ / [ Activation Spirit Cost : ] fifty | /\ / [ Activation Spirit Cost : ] fifty | ||
| - | \/ [ Control Skills : ] five parts [[power generation]], four | + | \/ [ Control Skills : ] five parts [[power generation]], |
| - | \ parts [[power direction]], three parts [[physics]], three parts [[power focusing]], three parts [[pyraturgy]], two parts [[telesmatic weapon]] and | + | \ four parts [[power direction]], |
| - | one part [[power tuning]] | + | three parts [[physics]], three parts [[power focusing]], three parts [[pyraturgy]], |
| + | two parts [[telesmatic weapon]], | ||
| + | and one part [[power tuning]] | ||
| [ Specialty Access : ] [[physics]], [[pyraturgy]], [[telesmatic weapon]] degree I access | [ Specialty Access : ] [[physics]], [[pyraturgy]], [[telesmatic weapon]] degree I access | ||
| - | [ Requirements to Know : ] have at least 120 points among: | + | [ Requirements to Know : ] have at least 120 points among |
| - | [[rune lore]] skill, | + | [[rune lore]] skill, |
| - | [[physics]] skill, and | + | [[physics]] skill, |
| - | [[pyraturgy]] skill | + | and [[pyraturgy]] skill |
| - | [ Requirements to Use : ] have at least 200 points among: | + | [ Requirements to Use : ] have at least 200 points among |
| - | 100% of [[physics]] skill, | + | 100% of [[physics]] skill, |
| - | 100% of [[pyraturgy]] skill, | + | 100% of [[pyraturgy]] skill, |
| - | 25% of [[mathematics]] skill, | + | 25% of [[mathematics]] skill, |
| - | 35% of [[fire affinity]] skill, | + | 35% of [[fire affinity]] skill, |
| - | 35% of [[heat affinity]] skill, | + | 35% of [[heat affinity]] skill, |
| - | 35% of [[lightning affinity]] skill, and | + | 35% of [[lightning affinity]] skill, and |
| - | 100 points for having completed the Power Potion Quest | + | 100 points for having completed the [[Power Potion Quest]] |
| - | [ Possessed : ] no | + | |
| A Ring of Power with the rune sithalg can project a spray of plasma darts. A target may be given as a specification; otherwise, your current opponent will be targeted. Be aware that the plasma dart spray is not tremendously accurate; when fighting more than one opponent, the spray will usually disperse somewhat among them, and an occasional dart may hit a bystander or friendly target, though improved control over the rune reduces the likelihood of this. | A Ring of Power with the rune sithalg can project a spray of plasma darts. A target may be given as a specification; otherwise, your current opponent will be targeted. Be aware that the plasma dart spray is not tremendously accurate; when fighting more than one opponent, the spray will usually disperse somewhat among them, and an occasional dart may hit a bystander or friendly target, though improved control over the rune reduces the likelihood of this. | ||
Revision as of 16:18, 8 August 2016
/ [ = Sithalg = ]
/\ [ Type : ] attack
\ \ [ Description : ] plasma dart spray
/\ / [ Significance : ] high
/ / [ Activity Cost : ] forty
/\ / [ Activation Spirit Cost : ] fifty
\/ [ Control Skills : ] five parts power generation,
\ four parts power direction,
three parts physics, three parts power focusing, three parts pyraturgy,
two parts telesmatic weapon,
and one part power tuning
[ Specialty Access : ] physics, pyraturgy, telesmatic weapon degree I access
[ Requirements to Know : ] have at least 120 points among
rune lore skill,
physics skill,
and pyraturgy skill
[ Requirements to Use : ] have at least 200 points among
100% of physics skill,
100% of pyraturgy skill,
25% of mathematics skill,
35% of fire affinity skill,
35% of heat affinity skill,
35% of lightning affinity skill, and
100 points for having completed the Power Potion Quest
A Ring of Power with the rune sithalg can project a spray of plasma darts. A target may be given as a specification; otherwise, your current opponent will be targeted. Be aware that the plasma dart spray is not tremendously accurate; when fighting more than one opponent, the spray will usually disperse somewhat among them, and an occasional dart may hit a bystander or friendly target, though improved control over the rune reduces the likelihood of this.
