Thanatogalvanism

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 11:48, 18 February 2014 (edit)
Mafusail (Talk | contribs)

← Previous diff
Revision as of 19:58, 4 March 2014 (edit)
Mafusail (Talk | contribs)

Next diff →
Line 13: Line 13:
See Also: [[combat mode]] See Also: [[combat mode]]
 +==Trait sources:==
 +*'''Racial:'''
 +**10 [[Erechthiyon]]
 +**3 [[Rachnei]]
 +**10 [[Raktorak]]
 +**7 [[Sleestak]]
 +**10 [[Suzumei]]
 +**5 [[Troll]]
 +**8 [[Vaasa]]
 +*'''Empathic bonds:'''
 +**0-30 [[Gryphon (Empathic Bond)|Gryphon]]
 +*'''Other'''
 +**0-30 Muladhara [[chakra]]
[[Category: Traits]] [[Category: Traits]]
[[Category: Neurological Traits]] [[Category: Neurological Traits]]

Revision as of 19:58, 4 March 2014

Trait Category: Neurological
Trait Type: Rating
Overall Possible Natural Values: 0 to 30
Thanatogalvanism is the trait that causes some creatures' bodies to continue acting, typically in a spasmodic fashion, after what
would generally be considered the moment of death.  One example is the proverbial chicken running around with its head cut off.
Every point of thanatogalvanism allows continued action, generally mindless and random, for approximately two seconds after death.
Individuals in a berserk rage become thanatogalvanic in proportion to their willpower.
Development Information: The thanatogalvanism trait was created by Chaos and is maintained by Lost Souls; the source code was last
updated Tue Feb 26 00:17:49 2013.
See Also: combat mode

Trait sources:

Personal tools