Ringwielder runes

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attack, enhancement, conjuration, active defense, passive defense, divination, domination, teleportation and utility. attack, enhancement, conjuration, active defense, passive defense, divination, domination, teleportation and utility.
For a list of rune names according to these types, see 'help [[rune list]]'. For an overview of all runes you have knowledge For a list of rune names according to these types, see 'help [[rune list]]'. For an overview of all runes you have knowledge
-of, see 'help [[rune summary]]'. For a detailed list of runes of a given type, see 'help <type> runes'.+of, see 'help [[Rune Summary]]'. For a detailed list of runes of a given type, see 'help <type> runes'.
=Rune Types= =Rune Types=

Revision as of 17:48, 6 December 2014

The source of the Ringwielder's powers is the runes inscribed upon her Ring of Power. There are nine types of rune: attack, enhancement, conjuration, active defense, passive defense, divination, domination, teleportation and utility. For a list of rune names according to these types, see 'help rune list'. For an overview of all runes you have knowledge of, see 'help Rune Summary'. For a detailed list of runes of a given type, see 'help <type> runes'.

Contents

Rune Types

Attack runes, when activated, generate an effect intended to be used to harm enemies in combat.

Enhancement runes increase their owner's abilities in various ways, doing so continually as long as the Ring of Power is worn.

Conjuration runes create or transport resources for the Ringwielder to make use of.

Active defense runes must be activated to protect their owner, and generally are too draining to keep activated continuously.

Passive defense runes protect their owner in various ways, doing so continually as long as the Ring of Power is worn.

Divination runes reveal information for their user.

Domination runes enable the user to take control of beings of various races created to serve Ahrikol.

Teleportation runes concern themselves with manipulating space to transport the user, others, or objects from one place to another.

Utility runes are something of a catch-all category, generating various useful effects when activated.

Rune Summary will give you a list of all the runes for quick access.

Rune Activation & Deactivation

For runes which need to be activated, this is done by subvocalizing the name of the rune; for example, 'subvocalize evrak'. Often, runes require additional information to operate, which is called a specification. To provide a specification, subvocalize the rune's name, followed by the conjoining word "kel", followed by the additional information. For instance, to target the rune evrak at an elf, one would 'subvocalize evrak kel elf'.

Runes which are maintained can also be deactivated. To do this, subvocalize the name of the rune followed by "nis"; for example, 'subvocalize somagth nis'. A few runes can have several maintained constructs at once, and you may wish to deactivate one construct and not others, which can be done by giving the target construct as a specification after the word "nis"; for example, 'subvocalize nysevrak nis kel flame blade 2'.

Controlling Runes

Your ability to control any rune depends on various of your skills, and the attributes those skills are based on. All runes depend on the power control skills -- power generation, power direction, power focusing, and power tuning -- to some degree. A rune will generally also be influenced by one or two other skills particularly relevant to its function. Possession of many runes allows you access to skill specialization in relevant skills, usually the same ones the rune depends on.

Petitioning for Runes

To gain additional runes, one must petition Ahrikol for them ('petition for <name>' in Ahrikol's presence). Each rune has a significance associated with it, according to the power it grants; there is a limit to the power Ahrikol will grant any particular one of his thralls. The more immaterial an individual has become in Ahrikol's service, the greater recognition she may receive, and Ahrikol is also known to look well upon strength of will, leadership, and proper subordination, and to respect accomplishment. It is also said that, while he holds in high regard those with a strong innate sense of ethical integrity, he also recognizes that the world requires difficult moral choices of one and appreciates those willing to make hard decisions.

Choose your runes carefully, as their integration with your Ring of Power is difficult to undo and nearly permanent. In the event that it seems your choice of runes has truly been made poorly, however, you may petition Ahrikol for a rune to be removed ('petition for <name> to be removed' in Ahrikol's presence). Due to the troublesome nature of this operation, Ahrikol will only perform it at extremely lengthy intervals (Three Months. -- Marcosy).

Each individual rune has help available on it. 'help all runes possessed' shows help on the runes present on your Ring of Power.

Rune Space

[OOC Behold] "wonder what the desired alignment/ethics is for max rune space in RW."
[OOC Myst] " originally S/O converted to S/C has been discusssd the most effective path for maximizing rune space ... 
            havn't tried it myself tho ..."
[OOC Twilight] "it's s/c ethics with e/o align that's optimal i believe"
[OOC Twilight] "so kill yathryn and gogtzul until s/c, then kill et'z until e/o"
[OOC Taco] "vlekthids are the best thing to kill to get s/c.  they are super evil and super ordered"
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