Tsar quen
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Charge your shield with esoteric energies and attack an enemy. The type of energies your shield is charged with will depend on the affinities you possess. | Charge your shield with esoteric energies and attack an enemy. The type of energies your shield is charged with will depend on the affinities you possess. | ||
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- | Knowledge requirement: ~180 Concentration | ||
Attack Rating is | Attack Rating is | ||
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* 100% Killer Instinct | * 100% Killer Instinct | ||
* 100% Massive Blow | * 100% Massive Blow | ||
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+ | ==Resolute Assault== | ||
+ | Usage: perform resolute assault [at <target>] | ||
+ | Activity Cost For You: 26 | ||
+ | |||
+ | A slow, but strong attack. When executed in sequence following mercurial impact, the opponent will be disoriented, slowing them temporarily. | ||
+ | |||
+ | ==Steel Avalanche== | ||
+ | Usage: perform steel avalanche [at <target>] | ||
+ | Activity Cost For You: 16 | ||
+ | |||
+ | Unleash a quick attack against your opponent. When performed after resolute assault, at the end of a combo chain, it is possible to perform multiple attacks before your opponent regains balance. |
Revision as of 19:12, 19 May 2017
Justicars are trained in the martial discipline known as Tsar Quen. Tsar Quen is a unique combat style that allows the Justicars to make use of the shields granted to them by Axa to perform a variety of devastating attacks. These include special combo abilities that are especially effective when performed in the proper sequence.
Tsar Quen requires a practitioner who is skilled in both concentration and martial arts, and they also frequently rely on brawling, although other requirements are possible for individual maneuvers.
Contents |
Tsar Quen Maneuvers
Mercurial Impact
Usage: perform mercurial impact [at <target>] Activity Cost: 1/2 of shield attack activity cost
A quick but relatively weak attack that slaps your opponent with your shield. This maneuver can be followed up with resolute assault to begin a devasting series of attacks against your opponent.
Ratings seem to be mostly based on Strength, Agility, Martial Arts, and Shield. Specifically, attack Rating is something like
- 130% Strength
- 124% Agility
- 24% Willpower
- 24% Intellect
- 24% Perception
- 120% Martial Arts
- 26% Brawling
- 110% Shield
- 25% Concentration
- 25% Combat Reflexes
- 25% Tactics
- 25% Killer Instinct
Damage is approximately
- 130% Strength
- 96% Agility
- 24% Willpower
- 95% Martial Arts
- 26% Brawling
- 24% Concentration
Essence Smash
Usage: perform essence smash [at <target>] Activity Cost For You: 21
Charge your shield with esoteric energies and attack an enemy. The type of energies your shield is charged with will depend on the affinities you possess.
Attack Rating is
- 129% Agility
- 100% Strength
- 125% Perception
- 45% Willpower
- 25% Intellect
- 100% Shield
- 125% Martial Arts
- 45% Concentration
- 25% Combat Reflexes
- 25% Precision Strike
- 25% Tactics
- 25% Killer Instinct
Damage bonus comes from
- 100% Strength
- 100% Agility
- 100% Perception
- 45% Willpower
- 100% Martial Arts
- 45% Concentration
- 100% Killer Instinct
- 100% Massive Blow
Resolute Assault
Usage: perform resolute assault [at <target>] Activity Cost For You: 26
A slow, but strong attack. When executed in sequence following mercurial impact, the opponent will be disoriented, slowing them temporarily.
Steel Avalanche
Usage: perform steel avalanche [at <target>] Activity Cost For You: 16
Unleash a quick attack against your opponent. When performed after resolute assault, at the end of a combo chain, it is possible to perform multiple attacks before your opponent regains balance.