Drift (Ordo Zephyrius Mutatoris spell)

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Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small)+ Skills: [[Enochian]] (dominant) and [[vocalization]] (small)
2) the opening of the way 2) the opening of the way
Type: Praxis Type: Praxis
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]]+ Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]]
3) calling to mind the principles of levitation 3) calling to mind the principles of levitation
Type: Thought Type: Thought
Importance: great, optional Importance: great, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[combobulation]] (dominant), [[aeroturgy]] (small), [[tomfoolery]] (small), [[physics]] (miniscule), and [[skylarking]] (miniscule)+ Skills: [[concentration]] (dominant), [[aeroturgy]] (small), [[evocation]] (small), [[physics]] (miniscule), and [[flight]] (miniscule)
4) enchanting one's target to drift 4) enchanting one's target to drift
Type: Thought Type: Thought
Importance: great Importance: great
Difficulty: easy Difficulty: easy
- Skills: [[tomfoolery]] (moderate), [[aeroturgy]] (small), [[combobulation]] (small), and [[sassiness]] (small)+ Skills: [[evocation]] (moderate), [[aeroturgy]] (small), [[concentration]] (small), and [[enchantment]] (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017. Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Revision as of 08:12, 4 June 2019

> Ordo Zephyrius Mutatoris Spell: Ploion

   Common Name: Drift
   Knowledge Requirement: None
   Summary: wingless flight

This spell causes the target to float and drift in the wind, giving him the ability to fly without using wings. The amount of aerial control granted is not impressive (though those more skilled can mitigate the handicap with their enchantment somewhat), but the power of flight is nonetheless greatly useful, and indeed eminently enjoyable.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
   3) calling to mind the principles of levitation
       Type: Thought
       Importance: great, optional
       Difficulty: very easy
       Skills: concentration (dominant), aeroturgy (small), evocation (small), physics (miniscule), and flight (miniscule)
   4) enchanting one's target to drift
       Type: Thought
       Importance: great
       Difficulty: easy
       Skills: evocation (moderate), aeroturgy (small), concentration (small), and enchantment (small)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.