Langur (Empathic Bond)
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== Known Abilities == | == Known Abilities == | ||
It is worth pointing out that all the artificing, smithing etc may well be due to the fact that a langur can make things out of warp stones, which is very useful. Hoping this ability gets passed on. | It is worth pointing out that all the artificing, smithing etc may well be due to the fact that a langur can make things out of warp stones, which is very useful. Hoping this ability gets passed on. | ||
+ | |||
+ | Langurs are technates, so can wield weapons, are ambidextrous and wear armour, they tailed anthropoids so most anthropoid armour is suitable for them. | ||
+ | |||
+ | It is possible that ambidexterity is passed on, but I am ambidextrous already so I would not notice this. | ||
+ | |||
===Attribute Modifications=== | ===Attribute Modifications=== | ||
- | Big bonus to strength by robust it is up to around +40 | + | Big bonus to strength by very deep it is up to around +60 |
- | +10 Dex | + | +30 Dex |
- | I think there is a big Int bonus too, but it could be part Chakra.. I'm currently up by around +80 | + | I think there is a big Int bonus too, but its part Chakra.. I'm currently up by around +100, so perhaps 80 or so is the bond |
===Specialty Bonuses=== | ===Specialty Bonuses=== | ||
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*[[Masonry]] | *[[Masonry]] | ||
*[[Weaving]] | *[[Weaving]] | ||
+ | ====Tier V==== | ||
+ | (some way into very deep) | ||
+ | *[[Pole Arm]] | ||
+ | *[[Sewing]] | ||
+ | *[[Spear]] | ||
+ | *[[Staff]] | ||
+ | *[[Sword]] | ||
+ | *[[Throwing]] | ||
+ | |||
NB: this list only shows the very early stages of the bond progression and is far from complete. | NB: this list only shows the very early stages of the bond progression and is far from complete. | ||
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*[[Kinsee (Empathic Bonds)|Kinsee]] | *[[Kinsee (Empathic Bonds)|Kinsee]] | ||
- | + | No signs of any special charms beyond these by very deep. | |
- | NB: this list only shows the very early stages of the bond progression and is far from complete. | + | |
===Additional Bonuses and Powers=== | ===Additional Bonuses and Powers=== | ||
====Traits granted==== | ====Traits granted==== | ||
- | So far +3 Chaos affinity | + | So far +5 Chaos affinity at very deep. Is has slowly ramped up throughout the bond progression. |
[[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
[[Category: Zetesai Familiars]] | [[Category: Zetesai Familiars]] |
Revision as of 06:10, 15 July 2010
Contents |
Known Abilities
It is worth pointing out that all the artificing, smithing etc may well be due to the fact that a langur can make things out of warp stones, which is very useful. Hoping this ability gets passed on.
Langurs are technates, so can wield weapons, are ambidextrous and wear armour, they tailed anthropoids so most anthropoid armour is suitable for them.
It is possible that ambidexterity is passed on, but I am ambidextrous already so I would not notice this.
Attribute Modifications
Big bonus to strength by very deep it is up to around +60 +30 Dex I think there is a big Int bonus too, but its part Chakra.. I'm currently up by around +100, so perhaps 80 or so is the bond
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
Tier I
Tier II
Tier III
Tier IV
(mid way through a robust bond)
Tier V
(some way into very deep)
NB: this list only shows the very early stages of the bond progression and is far from complete.
Charms
Initially the langur grants the following charms:
Shortly after:
No signs of any special charms beyond these by very deep.
Additional Bonuses and Powers
Traits granted
So far +5 Chaos affinity at very deep. Is has slowly ramped up throughout the bond progression.