Langur (Empathic Bond)

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 03:30, 11 August 2010 (edit)
Oboklob (Talk | contribs)
(Traits granted - complete)
← Previous diff
Revision as of 03:30, 11 August 2010 (edit)
Oboklob (Talk | contribs)
(Additional Bonuses and Powers)
Next diff →
Line 88: Line 88:
===Additional Bonuses and Powers=== ===Additional Bonuses and Powers===
-none known+None
====Traits granted==== ====Traits granted====

Revision as of 03:30, 11 August 2010

Contents

Known Abilities

It is worth pointing out that all the artificing, smithing etc may well be due to the fact that a langur can make things out of warp stones, which is very useful. Hoping this ability gets passed on.

Langurs are technates, so can wield weapons, are ambidextrous and wear armour, they tailed anthropoids so most anthropoid armour is suitable for them.

It is possible that ambidexterity is passed on, but I am ambidextrous already so I would not notice this.

Attribute Modifications

Final complete bonus is

  • +85 Strength
  • +110 Intelligence
  • +25 Dexterity

And slowly increases to this as the bond progresses

Specialty Bonuses

Bonus specialty degrees and access are provided as follows:

Tier I

Tier II

Tier III

Tier IV

(mid way through a robust bond)

Tier V

(some way into very deep)

Tier VI

(some way into intimate)

Tier VII

reached whilst into nearly complete

This may be the final tier, and brings the bonus specs in these 3 skills to 4!


Charms

Initially the langur grants the following charms:

Shortly after:

No signs of any special charms beyond these even at intimate level.

Additional Bonuses and Powers

None

Traits granted

+7 Chaos affinity once complete.

it slowly ramps up throughout the bond progression.

Personal tools