Giant Rodent (Empathic Bond)
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[[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
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[[Category: Shemsu Sutekh Familiars]] | [[Category: Shemsu Sutekh Familiars]] | ||
[[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] |
Revision as of 13:04, 8 March 2011
Contents |
Known Abilities
Superbly adapted to urban environments, the giant rodent is a cunning opportunist and flexible survivor. It is a surprisingly tough opponent, attacking with claws and teeth. It has a scavenger diet, breathes air, and can see in the dark.
Attribute Modifications
The giant rodent grants its consort a very large bonus to intelligence, a large bonus to dexterity, and moderate bonuses to willpower and perception.
Combat Bonuses
The consort is granted a bonus to attack and damage ratings even when the terrain is not urban, and when in an urban environment, the bonus is much larger. This bonus is applied by using a larger portion of the consort's Intelligence attribute and the Streetwise skill. Your familiar must be present in your environment to obtain this effect.
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
Tier 1
Tier 2
Towards the end of "very frail" bond strength:
Tier 3
In the middle of "fairly healthy" bond strength:
- Arcane Lore
- Combat Reflexes
- Dirty Fighting
- Dodge
- Elude Pursuit
- Escape
- Gem Lore
- History
- Law
- Legend Lore
- Linguistics
- Mineral Lore
- Poison Lore
- Politics
- Psychology
- Rune Lore
At "very healthy" bond strength, the bonus specialty (streetwise) is increased to 2.
Charms
Initially the giant rodent grants the following charms:
Shortly after:
In the middle of "fairly healthy" bond strength:
Additional Bonuses and Powers
Traits granted
At around "very healthy" bond strength (33%) the autodidaction trait is granted, at one point. This eventually goes to 3 points, according to Elronuan.