Sinbyen
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=Location= | =Location= | ||
- | Sinbyen is located at '''(20, 32, 0) in [[Gardagh]], global coordinates (182, 194, 0). | + | Sinbyen is located at '''(20, 32, 0)''' in [[Gardagh]] (Global: '''(182, 194, 0)'''). |
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=Notable Attractions= | =Notable Attractions= | ||
- | *Mysterious catacombs, entrance at (8, -14, 0) | + | *Mysterious catacombs, entrance at '''(8, -14, 0)''' |
**four levels of winding catacombs, populated by undead on the first two levels, and a variety of demonically-possessed humanoids on every level, increasing in difficulty as you descend | **four levels of winding catacombs, populated by undead on the first two levels, and a variety of demonically-possessed humanoids on every level, increasing in difficulty as you descend | ||
**difficulty of creatures is as follows, in order of easiest to hardest: skeletons, reanimated corpses, possessed, taken, awakened, mutari | **difficulty of creatures is as follows, in order of easiest to hardest: skeletons, reanimated corpses, possessed, taken, awakened, mutari | ||
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=Notes= | =Notes= | ||
- | *'''Guards swarm''' | + | *'''Guards assist:''' Yes |
[[Category:Areas]][[Category:Gardagh]] | [[Category:Areas]][[Category:Gardagh]] |
Revision as of 21:23, 10 June 2014
A small city which sits on the coast of north-eastern Gardagh, populated mostly by Norska-speaking thondur. Home to a few different shops, and guarded by a group called the Crimson Fist. There are a set of deep catacombs full of very dangerous demons and undead, which should only be explored by the most battle-hardened heroes.
Contents |
Location
Sinbyen is located at (20, 32, 0) in Gardagh (Global: (182, 194, 0)).
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
Notable Personalities
- Primbal the Armourer
- Dris, a Crimson Fist Drill Sergeant
- Ziltar, another Crimson Fist Drill Sergeant
Notable Attractions
- Mysterious catacombs, entrance at (8, -14, 0)
- four levels of winding catacombs, populated by undead on the first two levels, and a variety of demonically-possessed humanoids on every level, increasing in difficulty as you descend
- difficulty of creatures is as follows, in order of easiest to hardest: skeletons, reanimated corpses, possessed, taken, awakened, mutari
- all creatures carry a variety of large, non-unique, keepable weapons which do entropy damage, the stronger creatures carrying more powerful versions
Notes
- Guards assist: Yes
Categories: Spoilers | Areas | Gardagh