Map:Gurbodax
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Shinichizio (Talk | contribs)
(Plopping this down since I sense trouble brewing in my computer)
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Revision as of 15:16, 9 August 2014
There are tripwires in the Gurbodax mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and other follower-leaders beware. They also also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing), poisoned blades (slash/paralysis). Also this is crappy and unfinished yet so be cool.
Mine Level 1 Elevation 0
X | | -X-X-X- | | | | | | X-X-X-X-X X X | | | | | | X-X X-X-X-X-X X | | | | | | | X-X-X-X-X-X X G
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Legend
G: Gate south to thondur mining camp