Fyl'thyrzha

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\ \ \ [ Type : ] conjuration \ \ \ [ Type : ] conjuration
v v v [ Description : ] wind whip v v v [ Description : ] wind whip
- \|/ [ Significance : ] moderate+ \|/ [ Significance : ] minor
^_\) [ Activity Cost : ] fifteen ^_\) [ Activity Cost : ] fifteen
(\ [ Activation Spirit Cost : ] fifty (\ [ Activation Spirit Cost : ] fifty
(/) [ Maintenance Spirit Cost : ] five every thirty seconds (/) [ Maintenance Spirit Cost : ] five every thirty seconds
- [ Control Skills : ] four parts [[aeromancy]], four parts [[power generation]], three parts [[conjuring]],+ [ Control Skills : ] eight parts [[aeroturgy]], three parts [[conjuration]],
- three parts [[power focusing]], three parts [[power tuning]], one part [[power direction]] and one part [[torture]]+ two parts [[power tuning]], two parts [[weapon lore]], one part [[power direction]],
- [ Specialty Access : ] [[aeromancy]], [[conjuring]] and [[torture]] degree I access+ one part [[power focusing]], and one part [[power generation]]
 + [ Specialty Access : ] [[aeroturgy]] degree II access, [[weapon lore]] and [[conjuring]] degree I access, and [[flail]] degree III access
[ Requirements to Know : ] have a total of [[rune lore]] skill, [[aeromancy]] skill and 50% of [[torture]] skill [ Requirements to Know : ] have a total of [[rune lore]] skill, [[aeromancy]] skill and 50% of [[torture]] skill
of 25 or higher of 25 or higher

Revision as of 00:02, 3 August 2016

/ / /    [ = Fyl'thyrzha = ]
\ \ \      [ Type                    : ] conjuration
v v v      [ Description             : ] wind whip
 \|/       [ Significance            : ] minor
^_\)       [ Activity Cost           : ] fifteen
  (\       [ Activation Spirit Cost  : ] fifty
  (/)      [ Maintenance Spirit Cost : ] five every thirty seconds
           [ Control Skills          : ] eight parts aeroturgy, three parts conjuration, 
             two parts power tuning, two parts weapon lore, one part power direction, 
             one part power focusing, and one part power generation
           [ Specialty Access        : ] aeroturgy degree II access, weapon lore and conjuring degree I access, and flail degree III access
           [ Requirements to Know    : ] have a total of rune lore skill, aeromancy skill and 50% of torture skill
             of 25 or higher
           [ Possessed               : ] no

Activation of the rune the rune fyl'thyrzha shapes and solidifies the air around the bearer's Ring of Power, twisting and forming it into a tangible, if nearly invisible, whip. Without physical contact the energies that sustain the construct will dissipate back into its surroundings, but the process of deconstruction will take several seconds.

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