Compression ram (Ordo Zephyrius Mutatoris spell)
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- | > '''Ordo Zephyrius Mutatoris Spell: Compression Ram''' | + | > '''Ordo Zephyrius Mutatoris Spell: Krios''' |
- | Relevant Attributes: four parts intelligence and one part charisma | + | Common Name: Ram |
- | Relevant Skills: two parts [[aeromancy]], one part [[enchantment]], one part [[evocation]] and one part [[demolition]] | + | Knowledge Requirement: None |
- | Rating Requirement: fifty | + | Summary: break door |
- | Effective Maximum Rating: two hundred fifty | + | |
- | Difficulty: easy | + | |
- | Forms of Evocation: | + | |
- | compression ram | + | |
- | compression ram <target> | + | |
- | Base Energy Costs: forty-five points of spiritual energy | + | |
- | This spell enchants a section of air to compress and decompress rapidly in a way specifically designed to break through large, flat, relatively thin surfaces -- | + | This spell enchants a section of air to compress and decompress rapidly in a way specifically designed to break through large, flat, relatively thin surfaces -- that is, specifically designed to break doors. While some esoteric cabals go to great lengths to learn symbolic mappings that allow the subtle opening of passageways, the Frater Zephyrius Mutatoris takes a simpler approach. |
- | that is, specifically designed to break doors. While some esoteric cabals go to great lengths to learn symbolic mappings that allow the subtle opening of passageways. | + | |
- | the Frater Zephyrius Mutatoris takes a simpler approach. | + | |
- | Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009. | + | Steps: |
+ | 1) speaking the winds | ||
+ | Type: Speech | ||
+ | Importance: minor, optional | ||
+ | Difficulty: very easy | ||
+ | Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small) | ||
+ | 2) the opening of the way | ||
+ | Type: Praxis | ||
+ | Importance: minor, optional | ||
+ | Difficulty: very easy | ||
+ | Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]] | ||
+ | 3) marking the target to create a vector for compressed atmosphere | ||
+ | Type: Gesture | ||
+ | Importance: major, optional | ||
+ | Difficulty: easy | ||
+ | Skills: [[tomfoolery]] (heavy), [[sassiness]] (moderate), [[hocus-pocus]] (tiny), and [[thaumaturgy]] (tiny) | ||
+ | 4) compressing the atmosphere in front of the target | ||
+ | Type: Gesture | ||
+ | Importance: greater | ||
+ | Difficulty: easy | ||
+ | Skills: [[aeroturgy]] (moderate), [[sassiness]] (small), [[tomfoolery]] (small), and [[hocus-pocus]] (miniscule) | ||
+ | 5) using the compressed atmosphere as a ram | ||
+ | Type: Gesture | ||
+ | Importance: greater | ||
+ | Difficulty: easy | ||
+ | Skills: [[tomfoolery]] (dominant), [[aeroturgy]] (small), and [[sassiness]] (small) | ||
+ | |||
+ | Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017. | ||
[[Category: Ordo Zephyrius Mutatoris]] | [[Category: Ordo Zephyrius Mutatoris]] |
Revision as of 13:12, 18 January 2018
> Ordo Zephyrius Mutatoris Spell: Krios
Common Name: Ram Knowledge Requirement: None Summary: break door
This spell enchants a section of air to compress and decompress rapidly in a way specifically designed to break through large, flat, relatively thin surfaces -- that is, specifically designed to break doors. While some esoteric cabals go to great lengths to learn symbolic mappings that allow the subtle opening of passageways, the Frater Zephyrius Mutatoris takes a simpler approach.
Steps: 1) speaking the winds Type: Speech Importance: minor, optional Difficulty: very easy Skills: Enochian (dominant) and hullabaloo (small) 2) the opening of the way Type: Praxis Importance: minor, optional Difficulty: very easy Skills: thaumaturgy, tomfoolery, and woo-woo 3) marking the target to create a vector for compressed atmosphere Type: Gesture Importance: major, optional Difficulty: easy Skills: tomfoolery (heavy), sassiness (moderate), hocus-pocus (tiny), and thaumaturgy (tiny) 4) compressing the atmosphere in front of the target Type: Gesture Importance: greater Difficulty: easy Skills: aeroturgy (moderate), sassiness (small), tomfoolery (small), and hocus-pocus (miniscule) 5) using the compressed atmosphere as a ram Type: Gesture Importance: greater Difficulty: easy Skills: tomfoolery (dominant), aeroturgy (small), and sassiness (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.