Supernal Durability
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To Get [[Varn]] to introduce [[Supernal Durability]] after joining [[Weapons of Vengeance]] you will need to get your [[Rune Lore]] skill above 110 (Which btw, is about 5 points higher than [[Goth]]'s maximum.) This will give you a speciality access of 2. A [[Rune Lore]] skill of > 160 will give spec acces of 3 which will allow Varn to train up to his maximum of about 60. | To Get [[Varn]] to introduce [[Supernal Durability]] after joining [[Weapons of Vengeance]] you will need to get your [[Rune Lore]] skill above 110 (Which btw, is about 5 points higher than [[Goth]]'s maximum.) This will give you a speciality access of 2. A [[Rune Lore]] skill of > 160 will give spec acces of 3 which will allow Varn to train up to his maximum of about 60. | ||
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Revision as of 18:26, 12 August 2007
Supernal Durability
Class: Physical Conditioning Skills Attribute: Constitution Pedagogy: Body Alteration Specialty Required: Degree II Hidden Skill
This skill represents the transformation of one's body to potentially achieve levels of toughness and durability entirely beyond those possible through the relatively ordinary conditioning represented by the hardiness skill. Levels of this skill increase hit points significantly.
Development Information: The supernal durability skill was created by Chaos; the source code was last updated Tue Apr 10 15:03:50 2007.
See Also: hardiness
To Get Varn to introduce Supernal Durability after joining Weapons of Vengeance you will need to get your Rune Lore skill above 110 (Which btw, is about 5 points higher than Goth's maximum.) This will give you a speciality access of 2. A Rune Lore skill of > 160 will give spec acces of 3 which will allow Varn to train up to his maximum of about 60.