Combat Meditation
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[[Wandslingers]]: [[Clyde]] | [[Wandslingers]]: [[Clyde]] |
Current revision
Class: Esoteric Skills
Attribute: Perception Pedagogy: Procedural Practitioner Term: Combat Meditator Specialty Required: Degree I Special Maximum: unmodified combat reflexes skill, or unmodified meditation skill, whichever is lower Hidden Skill Practitioners of this skill are able to enter a kind of meditative trance in which their emotions are detached and their total attention is focused on the interplay of forces in combat -- that is, they are able to use the meditative combat mode. To enter this state, fight in balanced or studious combat mode, and your rating in this skill will determine when you are able to enter the trance state and how well you will be able to maintain it. Being injured or stunned can break your trance or make it harder to achieve in the first place, depending on the severity of the shock and your level of ability. If you wish to leave your combat meditation trance, switch to a combat mode other than balanced or studious. See Also: set combat mode, Meditation, situational awareness
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
[OOC Marcosy] btw
[OOC Marcosy] cmed is not all about combat bonuses
[OOC Marcosy] it also grants you a bunch of hidden effects
[OOC Marcosy] like speed and activity boosts and allows normally-impossible defense numbers in terms of # deflections
End of spoiler information.
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Trainers
Jhary a'Conal Association required: Wandslingers: Clyde Guild required: Aisenshi: Musashi Justicars of Axa: Strom Thromgald Knights of the Round Table: Sir Lancelot Quest required: