Picking pockets
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Revision as of 14:53, 28 May 2007 (edit) Ryal (Talk | contribs) (Picking Pockets moved to Picking pockets: Someone broke every double-word link, wtg.) ← Previous diff |
Revision as of 16:38, 30 January 2008 (edit) Mort (Talk | contribs) Next diff → |
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- | Picking Pockets | + | Class: Rogue Skills |
+ | Attribute: [[Dexterity]] | ||
+ | Pedagogy: Procedural | ||
+ | |||
+ | The ability to extract possessions from another individual's possession without | ||
+ | all the fuss of letting them know about it. Covers both the physical techniques | ||
+ | involved in having sticky fingers and the skills of misdirection and timing necessary | ||
+ | to avoiding detection. | ||
- | Class: Rogue Skills | + | * '''Notes''' |
- | Attribute: Dexterity | + | |
- | Pedagogy: Procedural | + | |
- | The ability to extract possessions from another individual's possession without all the fuss of letting them know about it. Covers both the physical techniques involved in having sticky fingers and the skills of misdirection and timing necessary to avoiding detection. | + | [[Category: Skills]] |
- | + | [[Category: Rogue Skills]] | |
- | Development Information: The picking pockets skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007. | + |
Revision as of 16:38, 30 January 2008
Class: Rogue Skills Attribute: Dexterity Pedagogy: Procedural The ability to extract possessions from another individual's possession without all the fuss of letting them know about it. Covers both the physical techniques involved in having sticky fingers and the skills of misdirection and timing necessary to avoiding detection.
- Notes