Langur (Empathic Bond)

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You experience feelings of intelligence, curiosity, and adroitness.
You experience visions of a club, a shield, and a warpstone.

Contents

Known Abilities

Langurs are technates, thus can wield weapons, are ambidextrous and they are small tailed anthropoids, so most anthropoid armour is suitable for them.

It is possible that ambidexterity is passed on to the consort, but verification is required as the writers of this page already had ambidexterity.

Attribute Modifications

Final complete bonus is

And slowly increases to this as the bond progresses

Skill Effects

Skill Access Bonus
Bludgeon 16 75 + 10% base
Shield 16 75 + 10% base
Massive Blow 15 75
Carpentry 12 60
Exoma Fieldcraft 12 60
Locksmithing 12 60
Armour Use 8 40
Climbing 8 40
Fast Talk 8 40
Fletching 8 40
Jumping 8 40
Ownership 8 40
Throwing 8 40
Combat Reflexes 7 35
Machine Operation 7 35
Axe 6 30
Hammer 6 30
Masonry 6 30
Smithing 6 30
Weaving 6 30
Escape 5 25
Metallurgy 5 25
Pole Arm 5 25
Sewing 5 25
Spear 5 25
Staff 5 25
Sword 5 25
Archery 4 20
Balance 4 20
Carousing 4 20
Cooking 4 20
Dagger 4 20
Digging 4 20
Dodge 4 20
Flail 4 20
Killer Instinct 4 20
Sling 4 20
Tumbling 4 20

Charms

Initially the langur grants the following charms:

Shortly after:

Additional Bonuses and Powers

Langur consorts gain a bonus to attack and deflection from 1/2 of Metallurgy, Machine Operation, & Exoma Fieldcraft while using a Tarixai, Metaflux, or Podgebounce.

Langurs are crafty critters and can shape warpstones into xorakas clubs of a random damage type. They do this by obtaining warpstones and forcibly stretching the warpstone in question upon engaging in combat. Note: these items have a very, very short half-life if wielded by the consort without some amount of chaoturgy.

Api plunges her right hand into her warpstone, stretching and warping it it violently until it stabilizes as a coated xorakas club in her grasp.

Traits

+7 Chaos Favour once complete.

It slowly ramps up throughout the bond progression.