Map:Gurbodax

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There are tripwires in the Gurbodax mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and other follower-leaders beware. They also also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing), poisoned blades (slash/paralysis). Also this is crappy and unfinished yet so be cool.


Mine Level 1
Elevation 0



                  X
              |   |
             -X-X-X-
  | |   | |   |   |
  X-X-X-X-X   X   X
  |   | | |   |   |
X-X   X-X-X-X-X   X
| |   | | |   |   |
X-X-X-X-X-X   X   G

Legend

G: Gate south to thondur mining camp
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