Glomerates

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The only real info that can be found about joining the glomerates is in a random load book called Nihilgenesis, by Marcus Lucretius Maro.

The book is in Caladan so you'll need decent skill in it (close to 40) and literacy to be able to read it.

The book itself is vague but gives a lot of hints regarding the use of your powers as a glomerate.

There are also supposedly 'vellum/parchment scrolls' (not the read-aloud kind) that have individual spell details on them: it's theorized that this is not a list of all spells.

Contents

Joining

To join you'll need to first find a non-descript silver ring set with a harlequin opal.

You'll need a free point in INT for Ektilaturgy.

You will also need to read the book Nihilgenesis.

You'll need to be able to either "hold" or "wear" the ring, so exceptionally large characters may have issues joining.

If you are too large you may be able to have the ring resized by Celebrimbor or Puzzled by an aligned.

Once you have the ring, say 'EX NIHIL SUM' in Caladan while holding or wearing it.

Leaving

To leave you will need to have the Ring in your posession, held or worn, and then say 'IN NIHIL SUM' in Caladan.

Your benefits will be stripped, and soon after your connection to Void will collapse.

Beware that you will not be able to join back until a certain time period has passed.

It seems that you can get kicked out forcefully out of the association.

The Ring

  This is an exquisitely-crafted ring composed out of a single smooth piece of
   silver.  It reflects and absorbs the light oddly, sometimes casting back glints
   of dazzling color, sometimes gleaming with faint and ghostly hues.  There is a
   small harlequin opal set into the inside of the band.  The gem seems to separate
   two written phrases: EX NIHIL SUM and IN NIHIL SUM.  You estimate its value at
   about six thousand nine hundred gold.
      It is in perfect condition.
      It is intermediate in size, and definitely too small for you.  It looks about
  a twentieth of a dimin across and a fifth of a dimin around.  It weighs about
  a hundredth of a dekan.

Void

Once you have joined, you can establish a connection with the void by concentrating. The command is "concentrate on stilling my mind." Note that you must rest for a minute or two before attempting this, and you will have to do it every time you die (as death severs your connection to the void).

Nihilsphaera

Once you have joined, you will need to craft a nihilsphaera, or orb of nothingess. Find a gargantuan spider (floor 3 spiderwood will work), and cut out its spinneret (you may need sufficient anatomy and insect lore for this step, or have an expert cut the spinneret from any spider's opisthosoma and give it to you, whereupon you can identify it with a lens). Once done, perform the command "cast nihilsphaera creo with spinneret". You will create a nihilsphaera, a sort of cosmic black hole that fuels your powers as a Glomerate.

Here's Aislynn viewing her nihilsphaera: Image:Nihilsphaera.jpg

Sample of Nihilgenesis player data Image:Nihilgenesis player data.png

Specialty Access

Min  Max  Bon  Specialties
--------------------------
  1   +5    0  Ektilaturgy
  0   +3    0  Caladan
  0   +3    0  Concentration
  0   +3    0  Conjuration
  0   +3    0  Enchantment
  0   +3    0  Evocation
  0   +3    0  Prestidigitation
  0   +3    0  Symbology
  0   +1    0  Garbology
  0   +1    0  Imagination
  0   +1    0  Introspection
  0   +1    0  Meditation
  0   +1    0  Politics
  0   +1    0  Streetwise
  0   +1    0  Telesma

Total: 1 INT

Powers

Performing spellcasting as a glomerate uses a number of skills, which the association grants access to:

 Caladan 
 Concentration 
 Conjuration
 Ektilaturgy (especially)
 Enchantment 
 Evocation
 Garbology
 Imagination
 Introspection 
 Meditation 
 Politics 
 Prestidigitation (especially)
 Streetwise 
 Symbology
 Telesma 

The power of the nihilsphaera allows the casting of a number of void-based affects. The syntax is "cast <name>". Only Expungere is available to start - you must increase the power of your nihilsphaera before casting the others. Note that casting difficult affects can be dangerous due to the hazards of uncontrolled void energies.

nihilsphaera recro

Recreates the nihilsphaera as it was last known. useful because they get demolished when crashes happen.

expungere

Draws physical matter into the void as fuel for the nihilsphaera.  Anything on the ground will be 
consumed and destroyed forever.  Does not work on anything that rots or is primarily made of energy.

decidere

Accelerates the decay of corpses.

nihilsphaera viseo

Allows you to scry the status of your nihilsphaera.

comprimere

Accelerates the compression process inherent in one's nihilsphaera, with the intention of siphoning off 
as much void energy as possible for one's own use.  The steps for casting this spell -- of which the first 
is optional -- are prepare one's nihilsphaera for compression and fill oneself with a portion of the resultant
Void.

caecus

Draw void energy from the sphere, which blinds you for the duration, but powerfully buffs tactics, fieldcraft-skills, 
quickness, all weapon skills, dodge, combat reflexes, precision strike, killer instinct, blindfighting, and possibly others.

surdi

Draw void energy from the sphere, which deafens you for the duration, but also powerfully buffs hardiness, stamina, and recuperation.

cumulus viseo

Transports you to an area of high extant clutter.

sapere

Disperses pleasure, pain and fear by converting them into spiritual energy.

nihilsphaera recro

Lastly, should your nihilsphaera be lost or destroyed somehow, cast to recover from last known form. (This is not the same as re-attuning
yourself to the void after a death as mentioned above.)
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