Sunlit senses (Ordo Zephyrius Mutatoris spell)
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> Ordo Zephyrius Mutatoris Spell: Auge
Common Name: Sunlit Senses Knowledge Requirement: have at least 235 points among thaumaturgy skill, aretophrasty skill, and klimaphrasty skill Summary: multifaceted sensory enhancement
This spell is relatively advanced and much prized by rising mages. It augments the target's visual capacities with the essence of the sunset, giving them enhanced perception, a modicum of night vision, and even the ability to directly perceive astral energies. The enchantment lasts for quite a while, but it gradually decreases (much like the sun gradually sets) and must be recast for the enchantment to maintain its full strength. The target of this spell must have at least one eye.
Steps:
1) speaking the winds
Type: Speech
Importance: minor, optional
Difficulty: very easy
Skills: Enochian (dominant) and vocalization (small)
2) the opening of the way
Type: Praxis
Importance: minor, optional
Difficulty: very easy
Skills: thaumaturgy, evocation, and ergiphrasty
3) conjuring the essence of a sunlit sky
Type: Gesture
Importance: greater
Difficulty: hard
Skills: prestidigitation (moderate), conjuration (small), thaumaturgy (small), klimaphrasty (small), and symbology (tiny)
4) infusing the light into the target's eyes
Type: Gesture
Importance: great
Difficulty: hard
Skills: enchantment (moderate), aretophrasty (moderate), aeroturgy (small), prestidigitation (small), and symbology (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Jan 08 23:11:08 2018.
