Carrion Bird (Empathic Bond)

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 +=Bonding Requirements=
 +Carrion birds are battlefield scavengers, and are very much associated with death and the dead. [[Mortuary]] skill is required to bond to them, certainly less than 30.
 +
= Known Abilities = = Known Abilities =
 +The carrion bird is an opportunistic avian scavenger, found in nearly every region. It can fly, eats corpses, and can [[Night vision|see in the dark]].
==Attribute Modifications== ==Attribute Modifications==

Revision as of 19:39, 13 March 2010

Contents

Bonding Requirements

Carrion birds are battlefield scavengers, and are very much associated with death and the dead. Mortuary skill is required to bond to them, certainly less than 30.

Known Abilities

The carrion bird is an opportunistic avian scavenger, found in nearly every region. It can fly, eats corpses, and can see in the dark.

Attribute Modifications

Bonding to a carrion bird provides its consort a large bonus to charisma, moderate bonuses to intelligence and willpower, and a small bonus to perception.

Specialty Bonuses

Bonus specialty degrees and access are provided as follows:

Tier 1

Tier 2

Tier 3

At the middle of "very frail":

Tier 4

At the middle of "somewhat frail" bond strength:

Tier 5

At the middle of "fairly healthy" bond strength:

At "very healthy" bond strength, the bonus specialty for extropic affinity is increased to 2.

Tier 6

At the middle of "very healthy" bond strength:

Significant access for all these skills is also provided.

Charms

Carrion birds fly in flocks, and are social creatures; the carrion bird familiar is able to charm other carrion birds into following its consort. Initially on bonding:

Shortly after:

  • Call
  • Send
  • Kinsee
  • Convert spiritual energy into entropic resource energy
  • Hallow Remains of departed creatures, adding to entropic resource energy
  • Weave shadow into arrows, enchanting them to do esoteric damage types

Towards the end of "very frail" bond strength:

At the middle of "fairly healthy" bond strength:

At "very healthy" bond strength:

Late in "very healthy" bond strength:

Additional Bonuses and Powers

Combat Maneuvers

At the middle of "somewhat frail" bond strength, a new attack maneuver called "Gust of Black Wind" is added. This attack does a mix of extropic and elemental air damage, uses telesmatic weapon and necromancy as its core skills, and is fueled by the extropic resource energy collected by the Convert and Hallow Remains charms. It has a moderate activity cost, a very low resource energy cost, is very accurate, and does damage to a very large area.

Traits granted

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