Combat Advantage

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Revision as of 12:51, 31 December 2022 (edit)
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Current revision (12:55, 31 December 2022) (edit)
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-=Combat Advantage= 
This reflects transient benefits or impediments of positioning, preparation, and other tactical concerns. This reflects transient benefits or impediments of positioning, preparation, and other tactical concerns.
*Rather lame, gives a variable bonus to Attack and Deflection '''NOT''' Damage or Dodge *Rather lame, gives a variable bonus to Attack and Deflection '''NOT''' Damage or Dodge
-*Primarily given via [[Combat Focus]]+*Primarily given via [[Combat Focus]] and use of the [[Feint]] maneuver from [[Hantaka]]
*Also given by various Aris Chevo's (to a MUCH lesser degree) *Also given by various Aris Chevo's (to a MUCH lesser degree)
*Some attacks can give it as well *Some attacks can give it as well
 +*It tends to decline VERY rapidly while in combat unless it's being consistently renewed, decline speed is determine by [[Combat mode]]

Current revision

This reflects transient benefits or impediments of positioning, preparation, and other tactical concerns.

  • Rather lame, gives a variable bonus to Attack and Deflection NOT Damage or Dodge
  • Primarily given via Combat Focus and use of the Feint maneuver from Hantaka
  • Also given by various Aris Chevo's (to a MUCH lesser degree)
  • Some attacks can give it as well
  • It tends to decline VERY rapidly while in combat unless it's being consistently renewed, decline speed is determine by Combat mode
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