Coyote (Empathic Bond)

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Revision as of 22:16, 8 February 2015 (edit)
Zaylin (Talk | contribs)
(can we seriously not do this please)
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Zylox (Talk | contribs)
(+new skill template)
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Note: There may be other requirements, such as [[strategy]], [[intelligence analysis]] and [[logistics]]. Note: There may be other requirements, such as [[strategy]], [[intelligence analysis]] and [[logistics]].
-== Boons ==+== Attributes ==
- +
-=== Attributes ===+
The coyote's consort is granted [[intelligence]], [[constitution]], [[willpower]] and [[perception]] bonuses equal to about half of their bond strength. The coyote's consort is granted [[intelligence]], [[constitution]], [[willpower]] and [[perception]] bonuses equal to about half of their bond strength.
-=== Manipura Chakra ===+== Manipura Chakra ==
The coyote charges the [[Chakra|Manipura chakra]] for its consort. The coyote charges the [[Chakra|Manipura chakra]] for its consort.
-=== Charms ===+==Skill Effects==
 +{|border="1" cellpadding="10" cellspacing="2" text-align="center"
 +|-
 +! scope="col" style="text-align="center";" | Skill
 +! scope="col" style="text-align="center";" | Access
 +! scope="col" style="text-align="center";" | Bonus
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Foraging]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Imagination]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Tactics]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Desert Fieldcraft]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Forestry]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Hills Fieldcraft]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Metasenses]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Plains Fieldcraft]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Tracking]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Streetwise]]
 +| style="text-align: center;background-color: #BBEEBB;" | 10
 +| style="text-align: center;background-color: #BBEEBB;" | 50
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Carousing]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Killer Instinct]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Somatesthesia]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Tenacity]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Massive Exertion]]
 +| style="text-align: center;background-color: #BBEEBB;" | 7
 +| style="text-align: center;background-color: #BBEEBB;" | 35
 +|-
 +| style="text-align: center;background-color: orange;" | [[Recuperation]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Stamina]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Breath Control]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Hardiness]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Leadership]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Massive Blow]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Subordination]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|}
 + 
 + 
 +== Charms ==
* [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]] * [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]]
* [[:Category: Social Charms (Empathic Bonds)|Social Charms]] * [[:Category: Social Charms (Empathic Bonds)|Social Charms]]
- 
- 
-=== Specialties === 
- 
- 
-==== Tier I ==== 
-* [[Imagination]] 
-* [[Tactics]] 
-* [[Foraging]] 
- 
- You approach the yellowish male coyote calmly and deliberately. 
- You reach out and blend the periphery of your perceptive and emotive sensitivities with a yellowish male coyote's mind. 
- The yellowish male coyote walks to your side. 
- You feel spiritually exhausted but deeply contented, as though you have been made more complete. 
- You will now trust a yellowish male coyote. 
- The yellowish male coyote is limned with a small faintly shimmering brown dweomer aura. 
- You are now a first-degree specialist in foraging and imagination. [event logged] 
- You are now a second-degree specialist in tactics. [event logged] 
- Your hair turns yellowish. 
- 
-==== Tier II ==== 
-* [[Desert Fieldcraft]] 
-* [[Forestry]] 
-* [[Hills Fieldcraft]] 
-* [[Plains Fieldcraft]] 
-* [[Tracking]] 
-* [[Metasenses]] 
- 
- You are now a first-degree specialist in desert fieldcraft, forestry, hills fieldcraft, metasenses, plains fieldcraft, and tracking.  
- 
-==== Tier III ==== 
-* [[Streetwise]] 
- 
- You are now a second-degree specialist in streetwise. 
- 
-==== Tier IV ==== 
-*[[Carousing]] 
-*[[Killer Instinct]] 
-*[[Tenacity]] 
-*[[Somatesthesia]] 
- 
-==== Tier V ==== 
-*[[Massive Exertion]] 
- 
-==== Tier VI ==== 
- 
- 
-=== Special Attacks === 
- 
=== Traits === === Traits ===

Revision as of 22:40, 7 March 2016

Contents

Familiar

Coyotes are wily creatures.

Requirements

Note: There may be other requirements, such as strategy, intelligence analysis and logistics.

Attributes

The coyote's consort is granted intelligence, constitution, willpower and perception bonuses equal to about half of their bond strength.

Manipura Chakra

The coyote charges the Manipura chakra for its consort.

Skill Effects

Skill Access Bonus
Foraging 16 75 + 10% base
Imagination 16 75 + 10% base
Tactics 16 75 + 10% base
Desert Fieldcraft 12 60
Forestry 12 60
Hills Fieldcraft 12 60
Metasenses 12 60
Plains Fieldcraft 12 60
Tracking 12 60
Streetwise 10 50
Carousing 8 40
Killer Instinct 8 40
Somatesthesia 8 40
Tenacity 8 40
Massive Exertion 7 35
Recuperation 5 25
Stamina 5 25
Breath Control 4 20
Hardiness 4 20
Leadership 4 20
Massive Blow 4 20
Subordination 4 20


Charms

Traits

At 25% and 50% bond strength, a coyote grants a point of autodidaction.

Some point through very healthy bond, a coyote grants the Surge (Empathic Bonds) charm.

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